Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
MODModded traffic
Callsign

RFR663↓

Reforged Hybrid | PvE/PvP Zones | Zombies | Events

Online NA 23.108.66.125:28024 checked 9m ago

quad monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 6/ 140 4% full
7-day average20peak 47
Rank#663top 3% · #105 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 6% in NA, and #34 of the quad servers (top 4%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

wipe-day peak87players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 2 hours in, with 42 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC27d ago 87+42 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BTT017NA · quad · monthly · 4 on average BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab
    Players 2/50
  2. 02MOD
    Callsign BTS001NA · quad · monthly · 2 on average Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
    Players 0/50
  3. 03MOD
    Callsign MRC032NA · quad · 4x · monthly · 1 on average Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
    Players 1/100
  4. 04MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 17/200
  5. 05MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 5/200
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 13/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

PvE servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include Reforged Hybrid | PvE/PvP Zones | Zombies | Events. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Average players: 10+ on average.

What do the tags mean that Reforged Hybrid | PvE/PvP Zones | Zombies | Events is listed under?

The game's server browser reads these tags from Reforged Hybrid | PvE/PvP Zones | Zombies | Events: gmrust (Game mode): Rust survival, standard mode; mp140 (Max players): 140 slots on this server; ts4 (Group limit): Team limit: 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

A reforgerust.com hostname is published by Reforged Hybrid | PvE/PvP Zones | Zombies | Events, as it is by 2 other servers we track; same operator, most likely.

Wipe Schedule

What happens on Reforged Hybrid | PvE/PvP Zones | Zombies | Events on wipe day?

Recent wipes averaged a peak of 87 players. This wipe, 2 hours in was the peak: 42 were holding in the queue.

Which wipe times are confirmed for Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

The only wipe at Reforged Hybrid | PvE/PvP Zones | Zombies | Events is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 10 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is Reforged Hybrid | PvE/PvP Zones | Zombies | Events up, and how does its uptime hold?

Reforged Hybrid | PvE/PvP Zones | Zombies | Events is up and online at this moment. By its own uptime figure, the last restart was roughly 1 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Reforged Hybrid | PvE/PvP Zones | Zombies | Events on?

Rust network protocol 2635 and build 168909 on Linux is what Reforged Hybrid | PvE/PvP Zones | Zombies | Events runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Server fps held an average of 107 across the last 48 hours, never below 76. Buildings, deployables and the rest of the world took it to a maximum of 303,423 entities. Peak memory use: 8,825 MB. A climbing entity count and low fps are what register as lag for players.

What location is Reforged Hybrid | PvE/PvP Zones | Zombies | Events hosted in?

The NA tag places Reforged Hybrid | PvE/PvP Zones | Zombies | Events in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 23.108.66.125:28024.

Population

What is the player count on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

Reforged Hybrid | PvE/PvP Zones | Zombies | Events is at 6 players, capacity 140. Seven-day average 20 players; peak 47. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 36 players.

How does Reforged Hybrid | PvE/PvP Zones | Zombies | Events compare in the rankings?

Reforged Hybrid | PvE/PvP Zones | Zombies | Events places #663 on seven-day player hours, #105 in North America and in the top 3% of all ranked servers. Position #34 among quad servers.

Map and Rules

Which settings and rules are confirmed on Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

No gather rate appears in Reforged Hybrid | PvE/PvP Zones | Zombies | Events's name. A limit of 4 players applies per group (quad). It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

The map on Reforged Hybrid | PvE/PvP Zones | Zombies | Events is procedural, size 4,096, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: ReforgeRust.com.

Connect

Which steps join Reforged Hybrid | PvE/PvP Zones | Zombies | Events?

To connect: start Rust, press F1, enter client.connect 23.108.66.125:28024 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://reforgerust.com/.

Transponder codes

Server tags

What each one means.

Published as mp140,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp140
Max players 140 slots on this server.
ts4
Group limit Team limit: 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.