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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,665online PAX33,246playing OCC2,811with players WIPED 3H81
MODModded traffic
Callsign

CLN1312=

[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy

Online NA 104.143.2.125:28015 checked 12m ago

2x monthly wipes moddedcarbonpve
Clearance · join
Players now 5/ 65 8% full
7-day average6peak 17
Rank#1,312top 6% · #193 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:25 UTC FW27d ago 35 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 5/25
  2. 02MOD
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    Players 8/50
  3. 03MOD
    Callsign SNG017NA · groups of 16+ · 2x · monthly · 4 on average Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
    Players 6/100
  4. 04MOD
    Callsign DSK038NA · groups of 8+ · 2x · monthly · 2 on average Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe
    Players 0/100
  5. 05MOD
    Callsign SHD061NA · groups of 10+ · 2x · monthly · 2 on average "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|
    Players 3/100
  6. 06MOD
    Callsign LSH020NA · groups of 32+ · 2x · monthly · 2 on average US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?

On Rust Tracker, [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy sits in these lists: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?

The game's server browser reads these tags from [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy: gmrust (Game mode): Survival as standard Rust plays; mp65 (Max players): Slots: 65; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy on wipe day?

At their busiest, recent wipes averaged 35 players. The peak on the latest wipe came 5 hours after it.

On what schedule does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy wipe?

The only wipe at [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

Is [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy up, and how does its uptime hold?

Right now [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy is online. The uptime it reports puts the last restart about 14 hours ago. 99% uptime over the last 7 full days, with 166 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy on?

Rust network protocol 2635 and build 168909 on Linux is what [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?

Server fps held an average of 56 across the last 48 hours, never below 48. Buildings, deployables and the rest of the world took it to a maximum of 187,469 entities. Memory peaked at 7,340 MB. A climbing entity count and low fps are what register as lag for players.

What location is [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy hosted in?

In North America, under its NA tag, is where [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.143.2.125:28015.

Player Count

What is the player count on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?

[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy is at 5 players, capacity 65. Peak of 17 in the last seven days, average 6 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 13 players.

What rank does [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy carry among Rust servers?

[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy places #1,312 on seven-day player hours, #193 in North America and in the top 6% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?

2x gather is what [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy runs, going by its name. The group limit is 24 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

What map is [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy on?

The map on [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy is procedural, size 4,000, seed 1371222681, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy?

Open the console in Rust with F1 after starting the game, then type client.connect 104.143.2.125:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://shop.thegamersclinic.com/.

Transponder codes

Server tags

What each one means.

Published as mp65,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts24

Game

gmrust
Game mode Survival as standard Rust plays.
mp65
Max players Slots: 65.
ts24
Group limit Teams are capped at 24.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.