DNT15341=
DeAnthonyForeskin
Online 216.201.73.95:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 182/200
-
02COMPlayers 83/200
-
03COMPlayers 25/350
-
04COMPlayers 50/400
-
05COMPlayers 71/200
-
06COMPlayers 24/100
Quick answers
From the figures on this page.
Tags
Where does DeAnthonyForeskin appear in Rust Tracker lists and filters?
These Rust Tracker lists carry DeAnthonyForeskin: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does DeAnthonyForeskin carry, and what do they mean?
The game's server browser reads these tags from DeAnthonyForeskin: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Default team size: 8; v2623 (Protocol): Your game must be on protocol 2623 to connect; cs147729 (Build): Build: 147729; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rus1 (Region code): Region code: us1; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for DeAnthonyForeskin?
Estimated from the force wipe: the next wipe at DeAnthonyForeskin. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 208 days 19 hours since this world was made. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is DeAnthonyForeskin, and is it online now?
DeAnthonyForeskin is up and online at this moment. The uptime it reports puts the last restart about 3 days 21 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is DeAnthonyForeskin on?
Confirmed for DeAnthonyForeskin: Rust network protocol 2623 and build 147729, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does DeAnthonyForeskin run?
Average server fps over the last 48 hours: 240, with a low of 236. Peak entity count: 20,326, covering buildings, deployables and all else in the world. Peak memory use: 1,755 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is DeAnthonyForeskin in?
No region is published by DeAnthonyForeskin; region code us1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 216.201.73.95:10000.
Player Count
What is the player count on DeAnthonyForeskin?
Tracking DeAnthonyForeskin: 0 of 15 slots filled. The last seven days put it at 0 players on average.
How does DeAnthonyForeskin compare in the rankings?
Seven-day player hours put DeAnthonyForeskin at #15,341, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on DeAnthonyForeskin?
No gather rate appears in DeAnthonyForeskin's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is confirmed for DeAnthonyForeskin?
The map on DeAnthonyForeskin is procedural, size 2,000, seed 1001019923, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto DeAnthonyForeskin?
To connect: start Rust, press F1, enter client.connect 216.201.73.95:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp15,ptrak,$rus1,v2623,^m,^v,gmrust,cs147729,ts8
Game
gmrust
mp15
ts8
v2623
cs147729
ptrak
$rus1
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.