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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,786online PAX66,925playing OCC3,511with players WIPED 3H190
COMCommunity traffic
Callsign

CRT15576

Creative / Build

Offline 212.93.144.210:28025 checked 31d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#15,576top 65%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 17/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 2/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 194/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 37/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 84/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 18/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Creative / Build?

These Rust Tracker lists carry Creative / Build: Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Creative / Build carry, and what do they mean?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 31 days 1 hours since this world was made.

Location and Status

How reliable is Creative / Build, and is it online now?

Tracking shows Creative / Build offline as of now, last seen 31 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 28 September 2026.

What Rust version is Creative / Build on?

Confirmed for Creative / Build: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Creative / Build sit?

Nothing on region from Creative / Build; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 212.93.144.210:28025.

Player Count

Is Creative / Build busy?

Last seen 31 days ago; Creative / Build is offline at present.

Where does Creative / Build sit in the server rankings?

Seven-day player hours put Creative / Build at #15,576, within the top 65% of all ranked servers.

Settings

Which settings and rules are confirmed on Creative / Build?

No gather rate appears in Creative / Build's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

How to Join

Which steps join Creative / Build?

Open the console in Rust with F1 after starting the game, then type client.connect 212.93.144.210:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.