MGC1965=
Magic World #1 - Long (Classic x1 | Vanilla)
Online EU 212.22.93.15:28024 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 07:01 UTC22d ago | 9 | – | running | 1 |
| Fri 2 Oct, 11:29 UTC26d ago | 13 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 124/200
-
02COMPlayers 71/200
-
03COMPlayers 21/350
-
04COMPlayers 56/400
-
05COMPlayers 36/100
-
06COMPlayers 26/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Magic World #1 - Long (Classic x1 | Vanilla)?
EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Magic World #1 - Long (Classic x1 | Vanilla). On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
What do the tags mean that Magic World #1 - Long (Classic x1 | Vanilla) is listed under?
Listed for the server browser to read, Magic World #1 - Long (Classic x1 | Vanilla) publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EU (Europe): In the server browser it is listed under Europe; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Magic World #1 - Long (Classic x1 | Vanilla) when wipe day lands?
The average peak across recent wipes: 11 players. 12 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
On what schedule does Magic World #1 - Long (Classic x1 | Vanilla) wipe?
Once a month is the wipe rate at Magic World #1 - Long (Classic x1 | Vanilla), on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 22 days 21 hours. Its tags carry a monthly wipe schedule.
Location and Status
How reliable is Magic World #1 - Long (Classic x1 | Vanilla), and is it online now?
Tracking shows Magic World #1 - Long (Classic x1 | Vanilla) online as of now. The uptime it reports puts the last restart about 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?
Rust network protocol 2635 and build 168909 is the build on Magic World #1 - Long (Classic x1 | Vanilla); the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Is Magic World #1 - Long (Classic x1 | Vanilla) holding performance?
Server fps held an average of 33 across the last 48 hours, never below 23. Buildings, deployables and the rest of the world took it to a maximum of 226,993 entities. It drew as much as 5,317 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is Magic World #1 - Long (Classic x1 | Vanilla) hosted in?
The EU tag places Magic World #1 - Long (Classic x1 | Vanilla) in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 212.22.93.15:28024.
Player Count
How many players are on Magic World #1 - Long (Classic x1 | Vanilla) right now?
Slots 300; players on board 1: that is Magic World #1 - Long (Classic x1 | Vanilla) now. Peak of 10 in the last seven days, average 2 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 6 players.
What rank does Magic World #1 - Long (Classic x1 | Vanilla) carry among Rust servers?
Seven-day player hours: #1,965 overall for Magic World #1 - Long (Classic x1 | Vanilla), top 9% of ranked servers, #764 in Europe.
Map and Rules
Which settings and rules are confirmed on Magic World #1 - Long (Classic x1 | Vanilla)?
The name says it: Magic World #1 - Long (Classic x1 | Vanilla) runs 1x gather. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Magic World #1 - Long (Classic x1 | Vanilla)?
Generated by the game from seed 1615018777, the procedural map on Magic World #1 - Long (Classic x1 | Vanilla) measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join Magic World #1 - Long (Classic x1 | Vanilla)?
To connect: start Rust, press F1, enter client.connect 212.22.93.15:28024 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://magic-world.gamestores.app.
Server tags
What each one means.
Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp300
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
EU
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.