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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,637online PAX32,508playing OCC2,805with players WIPED 3H70
MODModded traffic
Callsign

PNG5982=

Penguin Paradise

Online 212.192.28.174:28019 checked 7m ago

teams off moddedcarbonhardcore
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 3
Rank#5,982top 27%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:20 UTC4d ago 3 – running 2
Thu 1 Oct, 18:09 UTC FW27d ago 2 held half 22.6 days 1
Sat 26 Sep, 23:47 UTC32d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 4/100
  2. 02MOD
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    Players 3/50
  3. 03MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 0/50
  4. 04MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
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  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
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  6. 06MOD
    Callsign SHC102no group limit · 153 on average ShockRust | Blue | NoLimit
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Penguin Paradise appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Penguin Paradise: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.

What do the tags mean that Penguin Paradise is listed under?

The game's server browser reads these tags from Penguin Paradise: gmhardcore (Game mode): A harsher ruleset: hardcore; mp20 (Max players): 20 slots on this server; ts0 (Group limit): Team play is off; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^h (Hardcore): Fewer helpers and harsher survival — Facepunch's hardcore mode; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Penguin Paradise when wipe day lands?

At their busiest, recent wipes averaged 2 players. 41 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does Penguin Paradise wipe?

Irregular wipe times at Penguin Paradise: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 10 hours.

Location and Status

How reliable is Penguin Paradise, and is it online now?

Right now Penguin Paradise is online. By its own uptime figure, the last restart was roughly 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 17 September 2026.

Which Rust version is confirmed on Penguin Paradise?

Rust network protocol 2635 and build 168909 on Linux is what Penguin Paradise runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Penguin Paradise?

Server fps held an average of 93 across the last 48 hours, never below 48. Peak entity count: 425,027, covering buildings, deployables and all else in the world. It drew as much as 6,181 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is Penguin Paradise in?

Nothing on region from Penguin Paradise; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 212.192.28.174:28019.

Population

What is the player count on Penguin Paradise?

Penguin Paradise is at 0 players, capacity 20. Over seven days: average 0, peak 3 players. At 01:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does Penguin Paradise sit in the server rankings?

Top 27% of all ranked servers, and #5,982 on seven-day player hours: Penguin Paradise.

Map and Rules

Which settings and rules are confirmed on Penguin Paradise?

The name of Penguin Paradise carries no gather rate. The group limit is not published. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for Penguin Paradise?

A procedural map of size 6,000 runs on Penguin Paradise, generated by the game.

Connect

How do you get onto Penguin Paradise?

Open the console in Rust with F1 after starting the game, then type client.connect 212.192.28.174:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp20
Max players 20 slots on this server.
ts0
Group limit Team play is off.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^h
Hardcore Fewer helpers and harsher survival — Facepunch's hardcore mode.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.