JST3928=
justtest
Online EU 212.142.72.120:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 440/475
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02COMPlayers 252/300
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03COMPlayers 124/350
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04COMPlayers 178/400
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05COMPlayers 90/125
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06COMPlayers 136/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry justtest?
On Rust Tracker, justtest sits in these lists: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on justtest?
These tags are published by justtest for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp99 (Max players): 99 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does justtest wipe?
Estimated from the force wipe: the next wipe at justtest. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 21 hours. Tags list a monthly wipe schedule.
Location and Status
Is justtest up, and how does its uptime hold?
Tracking shows justtest online as of now. The uptime it reports puts the last restart about 4 days 21 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 11 October 2026.
Which Rust version is confirmed on justtest?
Rust network protocol 2635 and build 168909 on Linux is what justtest runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does justtest run?
For the last 48 hours it averaged 46 server fps; the floor was 33. Peak entity count: 68,952, covering buildings, deployables and all else in the world. Peak memory use: 3,070 MB. A climbing entity count and low fps are what register as lag for players.
What location is justtest hosted in?
In Europe, under its EU tag, is where justtest lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 212.142.72.120:28015.
Player Count
Is justtest busy?
justtest is at 0 players, capacity 99. Over seven days: average 1, peak 5 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 0 players.
Where does justtest sit in the server rankings?
Seven-day player hours: #3,928 overall for justtest, top 18% of ranked servers, #1,446 in Europe.
Map and Rules
Which settings and rules are confirmed on justtest?
Nothing in justtest's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is confirmed for justtest?
A procedural map of size 3,500 runs on justtest, generated by the game from seed 2018493533. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join justtest?
Open the console in Rust with F1 after starting the game, then type client.connect 212.142.72.120:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp99,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
mp99
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.