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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,875online PAX94,751playing OCC3,875with players WIPED 3H395
MODModded traffic
Callsign

WTR15344

WaterWorld Six

Offline NA 209.126.2.184:28078 checked 2d ago

monthly wipes moddedcarbon
Clearance · join
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,344top 69% · #1503 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.

The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:52 UTC FW27d ago 1 – running 0
Sun 20 Sep, 05:00 UTC39d ago 2 halved by day 8 11.7 days 0
Sat 19 Sep, 15:54 UTC40d ago 2 – 0.5 days 0
Tue 15 Sep, 20:08 UTC43d ago 2 held half 3.8 days 0
Mon 14 Sep, 04:07 UTC45d ago 2 – 1.7 days 1
Sun 13 Sep, 16:00 UTC45d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does WaterWorld Six appear in Rust Tracker lists and filters?

These Rust Tracker lists carry WaterWorld Six: Modded servers, tracked live, Rust tutorial servers and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that WaterWorld Six is listed under?

Listed for the server browser to read, WaterWorld Six publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on WaterWorld Six on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 31 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 8 where it did not hold.

Which wipe times are confirmed for WaterWorld Six?

The only wipe at WaterWorld Six is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 17 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is WaterWorld Six up, and how does its uptime hold?

Offline now, WaterWorld Six was last seen 2 days 4 hours ago. 132 of 168 hours up over the last 7 full days: 79% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on WaterWorld Six?

Rust network protocol 2635 and build 168909 on Linux is what WaterWorld Six runs. The same protocol is required to join, and Steam updates it for you.

What location is WaterWorld Six hosted in?

In North America, under its NA tag, is where WaterWorld Six lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 209.126.2.184:28078.

Player Count

What is the player count on WaterWorld Six?

Offline now for WaterWorld Six, last seen 2 days 4 hours ago. Seven-day average for this server: 0 players.

Where does WaterWorld Six sit in the server rankings?

WaterWorld Six places #15,344 on seven-day player hours, #1,503 in North America and in the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on WaterWorld Six?

No gather rate appears in WaterWorld Six's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Connect

Which steps join WaterWorld Six?

To connect: start Rust, press F1, enter client.connect 209.126.2.184:28078 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp250
Max players Slots: 250.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.