WTR15344
WaterWorld Six
Offline NA 209.126.2.184:28078 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:52 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 05:00 UTC39d ago | 2 | halved by day 8 | 11.7 days | 0 |
| Sat 19 Sep, 15:54 UTC40d ago | 2 | – | 0.5 days | 0 |
| Tue 15 Sep, 20:08 UTC43d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 04:07 UTC45d ago | 2 | – | 1.7 days | 1 |
| Sun 13 Sep, 16:00 UTC45d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 7/175
-
02MODPlayers 4/90
-
03MODPlayers 5/1000
-
04MODPlayers 3/15
-
05MODPlayers 1/50
-
06MODPlayers 3/50
Quick answers
From the figures on this page.
Tags
Where does WaterWorld Six appear in Rust Tracker lists and filters?
These Rust Tracker lists carry WaterWorld Six: Modded servers, tracked live, Rust tutorial servers and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that WaterWorld Six is listed under?
Listed for the server browser to read, WaterWorld Six publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on WaterWorld Six on wipe day?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 31 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 8 where it did not hold.
Which wipe times are confirmed for WaterWorld Six?
The only wipe at WaterWorld Six is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 17 hours. Its tags carry a monthly wipe schedule.
Location and Status
Is WaterWorld Six up, and how does its uptime hold?
Offline now, WaterWorld Six was last seen 2 days 4 hours ago. 132 of 168 hours up over the last 7 full days: 79% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on WaterWorld Six?
Rust network protocol 2635 and build 168909 on Linux is what WaterWorld Six runs. The same protocol is required to join, and Steam updates it for you.
What location is WaterWorld Six hosted in?
In North America, under its NA tag, is where WaterWorld Six lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 209.126.2.184:28078.
Player Count
What is the player count on WaterWorld Six?
Offline now for WaterWorld Six, last seen 2 days 4 hours ago. Seven-day average for this server: 0 players.
Where does WaterWorld Six sit in the server rankings?
WaterWorld Six places #15,344 on seven-day player hours, #1,503 in North America and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on WaterWorld Six?
No gather rate appears in WaterWorld Six's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Connect
Which steps join WaterWorld Six?
To connect: start Rust, press F1, enter client.connect 209.126.2.184:28078 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8
Game
gmvanilla
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.