USB15349
[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 26/175
-
02MODPlayers 7/90
-
03MODPlayers 3/1000
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04MODPlayers 3/15
-
05MODPlayers 0/50
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [US] Bluezone101?
On Rust Tracker, [US] Bluezone101 sits in these lists: Modded servers, tracked live, Rust tutorial servers and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags does [US] Bluezone101 carry, and what do they mean?
The game's server browser reads these tags from [US] Bluezone101: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on [US] Bluezone101 on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for [US] Bluezone101?
One wipe a month for [US] Bluezone101: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 7 days 8 hours. A monthly wipe schedule is published in its tags.
Server Details
Is [US] Bluezone101 up, and how does its uptime hold?
Offline now, [US] Bluezone101 was last seen 38 hours ago. By its own uptime figure, the last restart was roughly 4 minutes ago. 132 of 168 hours up over the last 7 full days: 79% uptime. The first sighting by Rust Tracker was 17 September 2026.
Which Rust version is confirmed on [US] Bluezone101?
Confirmed for [US] Bluezone101: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does [US] Bluezone101 run?
Server fps held an average of 42 across the last 48 hours, never below 19. Buildings, deployables and the rest of the world took it to a maximum of 47,068 entities. It drew as much as 3,981 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is [US] Bluezone101 hosted in?
The NA tag places [US] Bluezone101 in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 209.126.2.184:28038.
Player Count
Is [US] Bluezone101 busy?
Offline: [US] Bluezone101, last seen 38 hours ago. Seven-day average for this server: 0 players.
What rank does [US] Bluezone101 carry among Rust servers?
[US] Bluezone101 places #15,349 on seven-day player hours, #1,520 in North America and in the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [US] Bluezone101?
Nothing in [US] Bluezone101's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on [US] Bluezone101?
The map on [US] Bluezone101 is procedural, size 4,250, seed 330014502, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join [US] Bluezone101?
Open the console in Rust with F1 after starting the game, then type client.connect 209.126.2.184:28038. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.