Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,774online PAX77,042playing OCC3,720with players WIPED 3H153
VANVanilla traffic
Callsign

FLL5064=

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 12m ago

monthly wipes vanilla
Clearance · join
Players now 0/ 300 0% full
7-day average0peak 3
Rank#5,064top 23%
Last wipe33d agomonthly schedule
Next wipe8d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:27 UTC33d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 460/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 214 on average Rusty Moose |EU Monthly|
    Players 295/325
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 183 on average [EU East] Facepunch 4
    Players 158/350
  4. 04COM
    Callsign FCP016EU · groups of 8+ · monthly · 159 on average [EU] Facepunch 1
    Players 183/400
  5. 05COM
    Callsign RST010NA · groups of 16+ · monthly · 136 on average Rustopia.gg - US Large
    Players 74/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 129 on average Rustafied.com - EU Long - Large
    Players 149/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Fallout | Staging | low Upkeep Cost?

These Rust Tracker lists carry Fallout | Staging | low Upkeep Cost: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Fallout | Staging | low Upkeep Cost is listed under?

These tags are published by Fallout | Staging | low Upkeep Cost for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): 300 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169438 (Build): This server runs game build 169438; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Fallout | Staging | low Upkeep Cost when wipe day lands?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 20 hours after it.

When does Fallout | Staging | low Upkeep Cost wipe?

Once a month is the wipe rate at Fallout | Staging | low Upkeep Cost, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 33 days 22 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is Fallout | Staging | low Upkeep Cost up, and how does its uptime hold?

Right now Fallout | Staging | low Upkeep Cost is online. About 11 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Fallout | Staging | low Upkeep Cost running?

Rust network protocol 2635 and build 169438 is the build on Fallout | Staging | low Upkeep Cost; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Is Fallout | Staging | low Upkeep Cost holding performance?

Average server fps over the last 48 hours: 90, with a low of 46. Peak entity count: 186,000, covering buildings, deployables and all else in the world. Memory peaked at 2,792 MB. A climbing entity count and low fps are what register as lag for players.

What location is Fallout | Staging | low Upkeep Cost hosted in?

Nothing on region from Fallout | Staging | low Upkeep Cost; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 206.172.48.75:28024.

Player Count

Is Fallout | Staging | low Upkeep Cost busy?

Slots 300; players on board 0: that is Fallout | Staging | low Upkeep Cost now. Over seven days: average 0, peak 3 players. Busiest window in 48 hours: 14:00 UTC, 1 players on average.

What rank does Fallout | Staging | low Upkeep Cost carry among Rust servers?

Top 23% of all ranked servers, and #5,064 on seven-day player hours: Fallout | Staging | low Upkeep Cost.

Map and Rules

Which settings and rules are confirmed on Fallout | Staging | low Upkeep Cost?

Nothing in Fallout | Staging | low Upkeep Cost's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for Fallout | Staging | low Upkeep Cost?

Generated by the game from seed 1337, the procedural map on Fallout | Staging | low Upkeep Cost measures 5,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Fallout | Staging | low Upkeep Cost?

Open the console in Rust with F1 after starting the game, then type client.connect 206.172.48.75:28024. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169438,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp300
Max players 300 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169438
Build This server runs game build 169438.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.