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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX81,821playing OCC3,745with players WIPED 3H270
MODModded traffic
Callsign

THN15366

:thinking:

Offline 203.94.34.210:28020 checked 16d ago

moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,366top 71%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:22 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST015EU · no group limit · 725 on average RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA
    Players 1,332/2000
  2. 02MOD
    Callsign AMI016EU · groups of 12+ · 219 on average R2 - Aim training / Matchmaking / Facechecks - RU Main
    Players 447/550
  3. 03MOD
    Callsign RST025EU · groups of 100+ · 83 on average RustGames.gg | Lucky Pillars - EU 1
    Players 160/400
  4. 04MOD
    Callsign DGF017groups of 30+ · weekly · 69 on average DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
    Players 153/250
  5. 05MOD
    Callsign AMI016EU · groups of 12+ · 37 on average R2 - Aim training / Matchmaking / Facechecks - EU Main
    Players 115/400
  6. 06MOD
    Callsign BKR015EU · no group limit · 30 on average [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
    Players 81/125
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does :thinking: appear in Rust Tracker lists and filters?

On Rust Tracker, :thinking: sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that :thinking: is listed under?

The game's server browser reads these tags from :thinking:: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts90 (Group limit): Teams are capped at 90; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on :thinking: on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for :thinking:?

:thinking:'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 16 days 2 hours since this world was made.

Location and Status

How reliable is :thinking:, and is it online now?

Offline: :thinking: confirmed offline, last seen 16 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 6 October 2026.

What Rust version is :thinking: on?

Rust network protocol 2634 and build 167781 is the build on :thinking:; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is :thinking: in?

No region is published by :thinking:. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 203.94.34.210:28020.

Population

What is the player count on :thinking:?

Offline now for :thinking:, last seen 16 days 2 hours ago.

How does :thinking: compare in the rankings?

On player hours over seven days, :thinking: ranks #15,366, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on :thinking:?

No gather rate appears in :thinking:'s name. 90 players is the group cap. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Connect

What is the way to join :thinking:?

To connect: start Rust, press F1, enter client.connect 203.94.34.210:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Capacity: 200 slots.
ts90
Group limit Teams are capped at 90.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Training: aim and PvP practice, with loot supplied.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.