Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,880online PAX96,316playing OCC4,103with players WIPED 3H158
COMCommunity traffic
Callsign

CRT13453

Creative / Build

Offline 202.65.76.166:28015 checked 15d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,453top 61%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:12 UTC15d ago 1 – running 0
Thu 8 Oct, 01:45 UTC19d ago 1 – 3.9 days 0
Mon 5 Oct, 03:12 UTC22d ago 1 – 2.9 days 1
Mon 28 Sep, 03:45 UTC29d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 9 on average 【南瓜】Build-Test
    Players 7/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 1 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 1/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 110 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 210/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 89 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 52/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 32/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 22/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Creative / Build?

These Rust Tracker lists carry Creative / Build: Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Creative / Build?

These tags are published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Creative / Build on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

When does Creative / Build wipe?

Wipe times at Creative / Build are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 15 days 18 hours since this world was made.

Location and Status

Is Creative / Build up, and how does its uptime hold?

Offline: Creative / Build confirmed offline, last seen 15 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 21 September 2026.

What Rust version is Creative / Build on?

Rust network protocol 2634 and build 167398 is the build on Creative / Build; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Creative / Build hosted in?

No region is published by Creative / Build. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 202.65.76.166:28015.

Population

What is the player count on Creative / Build?

Offline: Creative / Build, last seen 15 days 15 hours ago.

What rank does Creative / Build carry among Rust servers?

Top 61% of all ranked servers, and #13,453 on seven-day player hours: Creative / Build.

Settings

Which settings and rules are confirmed on Creative / Build?

Nothing in Creative / Build's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

How to Join

What is the way to join Creative / Build?

Open the console in Rust with F1 after starting the game, then type client.connect 202.65.76.166:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.