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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,750online PAX60,289playing OCC3,494with players WIPED 3H127
MODModded traffic
Callsign

RST16084

Rustoria.co - SEA Long Preview Server (Map #2)

Offline 2.28.143.162:28010 checked 26d ago

moddedpve
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:50 UTC26d ago 0 – running 0
Thu 1 Oct, 07:21 UTC26d ago 0 – 0.3 days 0
Wed 30 Sep, 23:16 UTC26d ago 1 – 0.3 days 0
Wed 30 Sep, 17:11 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 09:30 UTC27d ago 1 – 0.3 days 0
Tue 29 Sep, 23:38 UTC27d ago 1 – 0.4 days 0
Tue 29 Sep, 17:15 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 10:39 UTC28d ago 1 – 0.3 days 0
Tue 29 Sep, 02:06 UTC28d ago 0 – 0.4 days 0
Mon 28 Sep, 19:33 UTC29d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 36 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 17/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 36 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 21/100
  4. 04MOD
    Callsign JPN100EA · groups of 16+ · 35 on average Japan Tokyo - Vanilla PvE|JP|Beginner
    Players 15/100
  5. 05MOD
    Callsign JPN110EA · groups of 16+ · 21 on average Japan Tokyo - Chill PvE|JP
    Players 9/100
  6. 06MOD
    Callsign PVE002EA · groups of 8+ · monthly · 21 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 18/88
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rustoria.co - SEA Long Preview Server (Map #2)?

These Rust Tracker lists carry Rustoria.co - SEA Long Preview Server (Map #2): PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags mean that Rustoria.co - SEA Long Preview Server (Map #2) is listed under?

These tags are published by Rustoria.co - SEA Long Preview Server (Map #2) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): This server runs game build 166493; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; builds (Build server): Practise base building and design; creative (Creative): Sandbox building: build what you like, with no gathering; training (Combat training): Loot is given to you for aim and PvP practice; modded (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Rustoria.co - SEA Long Preview Server (Map #2) on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rustoria.co - SEA Long Preview Server (Map #2)?

No next wipe to predict for Rustoria.co - SEA Long Preview Server (Map #2), which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 9 hours since this world was made.

Server Details

How reliable is Rustoria.co - SEA Long Preview Server (Map #2), and is it online now?

Offline now, Rustoria.co - SEA Long Preview Server (Map #2) was last seen 26 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 28 September 2026.

Which Rust build is Rustoria.co - SEA Long Preview Server (Map #2) running?

Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - SEA Long Preview Server (Map #2) runs. Steam updates it for you; your game must share the protocol to join.

What location is Rustoria.co - SEA Long Preview Server (Map #2) hosted in?

No region tag from Rustoria.co - SEA Long Preview Server (Map #2), but the name points to Asia. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 2.28.143.162:28010.

Population

How many players are on Rustoria.co - SEA Long Preview Server (Map #2) right now?

Last seen 26 days 5 hours ago; Rustoria.co - SEA Long Preview Server (Map #2) is offline at present.

What rank does Rustoria.co - SEA Long Preview Server (Map #2) carry among Rust servers?

On player hours over seven days, Rustoria.co - SEA Long Preview Server (Map #2) ranks #16,084, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rustoria.co - SEA Long Preview Server (Map #2)?

Nothing in Rustoria.co - SEA Long Preview Server (Map #2)'s name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. VAC is on, Valve's anti-cheat.

Which map is loaded on Rustoria.co - SEA Long Preview Server (Map #2)?

A procedural map of size 4,250 runs on Rustoria.co - SEA Long Preview Server (Map #2), generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

Which steps join Rustoria.co - SEA Long Preview Server (Map #2)?

To connect: start Rust, press F1, enter client.connect 2.28.143.162:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Slots: 0.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166493
Build This server runs game build 166493.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.
builds
Build server Practise base building and design.
creative
Creative Sandbox building: build what you like, with no gathering.
training
Combat training Loot is given to you for aim and PvP practice.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.