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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H103
MODModded traffic
Callsign

RST16084

Rustoria.co - SEA Long Preview Server (Map #6)

Offline 2.28.101.140:28010 checked 27d ago

moddedpve
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:46 UTC27d ago 4 – running 0
Thu 1 Oct, 07:20 UTC27d ago 4 – 0.3 days 0
Wed 30 Sep, 23:14 UTC27d ago 4 – 0.3 days 0
Wed 30 Sep, 17:02 UTC28d ago 4 – 0.3 days 0
Wed 30 Sep, 09:25 UTC28d ago 4 – 0.3 days 0
Wed 30 Sep, 02:30 UTC28d ago 4 – 0.3 days 0
Tue 29 Sep, 20:27 UTC28d ago 4 – 0.3 days 0
Tue 29 Sep, 13:46 UTC29d ago 2 – 0.3 days 0
Tue 29 Sep, 06:48 UTC29d ago 2 – 0.3 days 0
Tue 29 Sep, 00:40 UTC29d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 51/200
  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 37 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 42/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 35/100
  4. 04MOD
    Callsign JPN100EA · groups of 16+ · 34 on average Japan Tokyo - Vanilla PvE|JP|Beginner
    Players 34/100
  5. 05MOD
    Callsign JPN110EA · groups of 16+ · 21 on average Japan Tokyo - Chill PvE|JP
    Players 7/100
  6. 06MOD
    Callsign PVE002EA · groups of 8+ · monthly · 21 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 24/88
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rustoria.co - SEA Long Preview Server (Map #6)?

On Rust Tracker, Rustoria.co - SEA Long Preview Server (Map #6) sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on Rustoria.co - SEA Long Preview Server (Map #6)?

These tags are published by Rustoria.co - SEA Long Preview Server (Map #6) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166493 (Build): Build: 166493; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; builds (Build server): Practise base building and design; creative (Creative): Build freely — sandbox building with no gathering; training (Combat training): Training: aim and PvP practice, with loot supplied; modded (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rustoria.co - SEA Long Preview Server (Map #6) when wipe day lands?

Recent wipes averaged a peak of 4 players. 4 hours after the latest wipe, the crowd peaked.

When does Rustoria.co - SEA Long Preview Server (Map #6) wipe?

Wipe times at Rustoria.co - SEA Long Preview Server (Map #6) are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 4 hours since this world was made.

Location and Status

What is the uptime on Rustoria.co - SEA Long Preview Server (Map #6), and is it online?

Offline: Rustoria.co - SEA Long Preview Server (Map #6) confirmed offline, last seen 27 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 27 September 2026.

Which Rust version is confirmed on Rustoria.co - SEA Long Preview Server (Map #6)?

Rust network protocol 2634 and build 166493 is the build on Rustoria.co - SEA Long Preview Server (Map #6); the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is Rustoria.co - SEA Long Preview Server (Map #6) in?

The name of Rustoria.co - SEA Long Preview Server (Map #6) points to Asia, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 2.28.101.140:28010.

Player Count

How many players are on Rustoria.co - SEA Long Preview Server (Map #6) right now?

Offline: Rustoria.co - SEA Long Preview Server (Map #6), last seen 27 days ago.

How does Rustoria.co - SEA Long Preview Server (Map #6) compare in the rankings?

On player hours over seven days, Rustoria.co - SEA Long Preview Server (Map #6) ranks #16,084, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rustoria.co - SEA Long Preview Server (Map #6)?

Nothing in Rustoria.co - SEA Long Preview Server (Map #6)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rustoria.co - SEA Long Preview Server (Map #6)?

The map on Rustoria.co - SEA Long Preview Server (Map #6) is procedural, size 4,250, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

Which steps join Rustoria.co - SEA Long Preview Server (Map #6)?

To connect: start Rust, press F1, enter client.connect 2.28.101.140:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166493
Build Build: 166493.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fights — the world is the danger.
builds
Build server Practise base building and design.
creative
Creative Build freely — sandbox building with no gathering.
training
Combat training Training: aim and PvP practice, with loot supplied.

Mods and access

modded
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.