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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,894online PAX101,584playing OCC3,939with players WIPED 3H404
MODModded traffic
Callsign

ETR15327=

RUST Eternal

Online 199.60.101.250:28015 checked 12m ago

quad moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:18 UTC20d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RFR026NA · quad · monthly · 20 on average Reforged Hybrid | PvE/PvP Zones | Zombies | Events
    Players 20/140
  2. 02MOD
    Callsign FRN015EU · quad · biweekly · 3 on average Friend Not Foe / PvE Community / UK & Europe
    Players 3/50
  3. 03MOD
    Callsign GRE016EU · quad · monthly · 3 on average [DE/GER] My-Land [PVE/PVP-EVENTZONEN]
    Players 4/50
  4. 04MOD
    Callsign RCV017EA · quad · biweekly · 3 on average [RU] RCVL_25Rus PVE/PVP Four
    Players 0/51
  5. 05MOD
    Callsign PVE017EA · quad · monthly · 2 on average 【咸鱼PVE启蒙】纯净|养老|突袭|技能
    Players 2/100
  6. 06MOD
    Callsign HRD024EU · quad · monthly · 2 on average PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
    Players 5/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RUST Eternal appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RUST Eternal: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Which tags does RUST Eternal carry, and what do they mean?

Listed for the server browser to read, RUST Eternal publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RUST Eternal on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it.

On what schedule does RUST Eternal wipe?

The record holds too few of RUST Eternal's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 20 days 13 hours since this world was made.

Location and Status

What is the uptime on RUST Eternal, and is it online?

RUST Eternal is up and online at this moment. By its own uptime figure, the last restart was roughly 7 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 4 October 2026.

Which Rust build is RUST Eternal running?

Confirmed for RUST Eternal: Rust network protocol 2634 and build 166652, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is RUST Eternal holding performance?

Server fps held an average of 91 across the last 48 hours, never below 64. Maximum entities carried: 139,142, from buildings and deployables to everything else. It drew as much as 3,724 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RUST Eternal sit?

No region is published by RUST Eternal. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 199.60.101.250:28015.

Player Count

What is the player count on RUST Eternal?

RUST Eternal is at 0 players, capacity 100. Seven-day average for this server: 0 players.

Where does RUST Eternal sit in the server rankings?

On player hours over seven days, RUST Eternal ranks #15,327, inside the top 69% of all ranked servers. Position #616 among quad servers.

Settings

Which settings and rules are confirmed on RUST Eternal?

No gather rate appears in RUST Eternal's name. quad sets the cap: groups are limited to 4 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for RUST Eternal?

A procedural map of size 4,500 runs on RUST Eternal, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto RUST Eternal?

To connect: start Rust, press F1, enter client.connect 199.60.101.250:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.