RLS15193=
Realistics
Online EU 195.60.166.159:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:02 UTC26d ago | 2 | – | running | 0 |
| Sun 20 Sep, 22:25 UTC38d ago | 3 | halved by day 3 | 11.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 3/100
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02COMPlayers 0/16
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03COMPlayers 0/16
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04MODPlayers 44/300
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05MODPlayers 27/200
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06MODPlayers 47/300
Quick answers
From the figures on this page.
Tags
Where does Realistics appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Realistics: EU Rust servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Realistics?
Listed for the server browser to read, Realistics publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Realistics on wipe day?
The average peak across recent wipes: 2 players. 11 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 3.
When does Realistics wipe?
The record holds too few of Realistics's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 26 days 15 hours.
Server Details
What is the uptime on Realistics, and is it online?
Right now Realistics is online. By its own uptime figure, the last restart was roughly 14 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Realistics?
Rust network protocol 2635 and build 168909 is the build on Realistics; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is Realistics holding performance?
For the last 48 hours it averaged 60 server fps; the floor was 55. Buildings, deployables and the rest of the world took it to a maximum of 4,133 entities. Peak memory use: 2,433 MB. Players feel lag when fps drops and the entity count climbs.
Where does Realistics sit?
The EU tag places Realistics in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 195.60.166.159:28015.
Player Count
What is the player count on Realistics?
Realistics is at 0 players, capacity 40. Seven-day average 0 players; peak 1.
What rank does Realistics carry among Rust servers?
Realistics places #15,193 on seven-day player hours, #2,553 in Europe and in the top 68% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Realistics?
Nothing in Realistics's name states a gather rate. Up to 8 players per group, the game's default. combat training is the game mode, practice your aim and PvP, loot handed out. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Realistics on?
Generated by the game from seed 1337, the procedural map on Realistics measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
What is the way to join Realistics?
To connect: start Rust, press F1, enter client.connect 195.60.166.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^d,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^d
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.