TST6656=
R2 Test Server
Online 195.18.27.189:35007 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC27d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC46d ago | 1 | halved by day 6 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 166/500
-
02MODPlayers 123/100
-
03MODPlayers 185/225
-
04MODPlayers 81/700
-
05MODPlayers 258/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Filters
Where does R2 Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, R2 Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does R2 Test Server carry, and what do they mean?
These tags are published by R2 Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): 250 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who operates R2 Test Server?
Same operator, most likely: R2 Test Server publishes a r2rust.com hostname, and 2 other servers we track publish it as well.
Wipe Schedule
What happens on R2 Test Server on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 12 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 6.
On what schedule does R2 Test Server wipe?
Too few wipes on record for R2 Test Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 9 hours.
Location and Status
Is R2 Test Server up, and how does its uptime hold?
R2 Test Server is up and online at this moment. The uptime it reports puts the last restart about 11 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is R2 Test Server on?
Rust network protocol 2635 and build 167058 is the build on R2 Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Is R2 Test Server holding performance?
Server fps held an average of 235 across the last 48 hours, never below 213. Peak entity count: 137,354, covering buildings, deployables and all else in the world. It drew as much as 3,992 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is R2 Test Server hosted in?
Nothing on region from R2 Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 195.18.27.189:35007.
Player Count
How many players are on R2 Test Server right now?
R2 Test Server is at 0 players, capacity 250. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 2 players.
What rank does R2 Test Server carry among Rust servers?
Top 30% of all ranked servers, and #6,656 on seven-day player hours: R2 Test Server.
Map and Rules
Which settings and rules are confirmed on R2 Test Server?
The name of R2 Test Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on R2 Test Server?
A procedural map of size 4,750 runs on R2 Test Server, generated by the game from seed 1234. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
Connect
What is the way to join R2 Test Server?
To connect: start Rust, press F1, enter client.connect 195.18.27.189:35007 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp250
ts8
v2635
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.