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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

TTL2927=

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 12m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 6
Rank#2,927top 13%
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.

The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 29/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 17/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 29 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 13/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 15/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 22/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 17/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [UK US] Total PvE | Raid Bases | Zombies | Custom Map: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

These tags are published by [UK US] Total PvE | Raid Bases | Zombies | Custom Map for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $ruk1 (Region code): Region code: uk1; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): Server type: roleplay; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [UK US] Total PvE | Raid Bases | Zombies | Custom Map on wipe day?

At their busiest, recent wipes averaged 11 players. The peak on the latest wipe came 2 hours after it.

On what schedule does [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipe?

One wipe a month for [UK US] Total PvE | Raid Bases | Zombies | Custom Map: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 15 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

How reliable is [UK US] Total PvE | Raid Bases | Zombies | Custom Map, and is it online now?

Right now [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. By its own uptime figure, the last restart was roughly 1 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

Confirmed for [UK US] Total PvE | Raid Bases | Zombies | Custom Map: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map holding performance?

For the last 48 hours it averaged 53 server fps; the floor was 18. Maximum entities carried: 117,940, from buildings and deployables to everything else. Memory peaked at 4,487 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [UK US] Total PvE | Raid Bases | Zombies | Custom Map in?

No region tag from [UK US] Total PvE | Raid Bases | Zombies | Custom Map, but the name points to Europe; region code uk1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 194.69.160.15:28127.

Player Count

How many players are on [UK US] Total PvE | Raid Bases | Zombies | Custom Map right now?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map is at 1 players, capacity 100. Peak of 6 in the last seven days, average 1 players. Busiest window in 48 hours: 17:00 UTC, 3 players on average.

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map sit in the server rankings?

Seven-day player hours put [UK US] Total PvE | Raid Bases | Zombies | Custom Map at #2,927, within the top 13% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map carries no gather rate. Up to 8 players per group, the game's default. roleplay is the game mode, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

A procedural map of size 3,500 runs on [UK US] Total PvE | Raid Bases | Zombies | Custom Map, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

What is the way to join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Open the console in Rust with F1 after starting the game, then type client.connect 194.69.160.15:28127. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/3Zu2keh.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$ruk1
Region code Region code: uk1.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.