Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,731online PAX65,070playing OCC3,342with players WIPED 3H200
MODModded traffic
Callsign

RST15290

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Offline 194.69.160.125:28015 checked 4d ago

moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:19 UTC9d ago 2 – running 0
Sat 3 Oct, 12:24 UTC26d ago 2 halved by day 1 17.1 days 0
Tue 29 Sep, 16:48 UTC30d ago 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC31d ago 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC31d ago 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC37d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC38d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC41d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC42d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC42d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST016EU · no group limit · 4 on average [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
    Players 5/100
  2. 02COM
    Callsign AMI117EU · groups of 8+ · 3 on average Q1 - Aim Training / Matchmaking / Facechecks - EU Main
    Players 0/16
  3. 03COM
    Callsign DDZ417EU · groups of 8+ · 3 on average EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
    Players 0/16
  4. 04MOD
    Callsign MLN001EU · groups of 8+ · 1e+06x · weekly · 106 on average MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
    Players 38/300
  5. 05MOD
    Callsign AZR201EU · groups of 50+ · 100000x · 63 on average AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
    Players 23/200
  6. 06MOD
    Callsign HVI014EU · groups of 15+ · 1e+09x · 44 on average HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
    Players 32/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining appear in Rust Tracker lists and filters?

On Rust Tracker, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is listed under?

Listed for the server browser to read, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $ruk1 (Region code): Region code for this server: uk1; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining on wipe day?

At their busiest, recent wipes averaged 2 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

When does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe?

Wipe times at EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 9 days 4 hours.

Server Details

What is the uptime on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, and is it online?

Offline now, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining was last seen 4 days 11 hours ago. 51% uptime over the last 7 full days, with 85 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining running?

Confirmed for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: Rust network protocol 2634 and build 167781, Linux. The same protocol is required to join, and Steam updates it for you.

Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit?

The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining points to Europe, though no region tag is published; region code uk1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 194.69.160.125:28015.

Player Count

Is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining busy?

Last seen 4 days 11 hours ago; EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is offline at present. The last seven days put it at 0 players on average.

Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit in the server rankings?

On player hours over seven days, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining ranks #15,290, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Nothing in EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The map on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is procedural, size 6,000, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

How do you get onto EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Open the console in Rust with F1 after starting the game, then type client.connect 194.69.160.125:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rustarcade.gg/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$ruk1
Region code Region code for this server: uk1.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.