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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,727online PAX59,874playing OCC3,366with players WIPED 3H176
MODModded traffic
Callsign

TST16363

TEST SERVER

Offline 194.147.90.159:35000 checked 33d ago

moddedcarbon
Clearance · join
Players now 0/ 600 0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:53 UTC41d ago 0 – running 0
Sun 13 Sep, 23:10 UTC45d ago 4 halved by day 1 3.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST015EU · no group limit · 725 on average RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA
    Players 860/900
  2. 02MOD
    Callsign AMI016EU · groups of 12+ · 219 on average R2 - Aim training / Matchmaking / Facechecks - RU Main
    Players 336/400
  3. 03MOD
    Callsign RST025EU · groups of 100+ · 83 on average RustGames.gg | Lucky Pillars - EU 1
    Players 134/400
  4. 04MOD
    Callsign DGF017groups of 30+ · weekly · 68 on average DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
    Players 134/250
  5. 05MOD
    Callsign AMI016EU · groups of 12+ · 37 on average R2 - Aim training / Matchmaking / Facechecks - EU Main
    Players 39/400
  6. 06MOD
    Callsign BKR015EU · no group limit · 30 on average [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does TEST SERVER appear in Rust Tracker lists and filters?

On Rust Tracker, TEST SERVER sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that TEST SERVER is listed under?

Listed for the server browser to read, TEST SERVER publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp600 (Max players): Capacity: 600 slots; ts100000 (Group limit): Team limit: 100000; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $rRU (Region code): Region code: RU; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on TEST SERVER when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does TEST SERVER wipe?

The record holds too few of TEST SERVER's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 37 days 8 hours.

Server Details

Is TEST SERVER up, and how does its uptime hold?

Tracking shows TEST SERVER offline as of now, last seen 33 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is TEST SERVER running?

Confirmed for TEST SERVER: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

Where does TEST SERVER sit?

Region: none published by TEST SERVER. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 194.147.90.159:35000.

Population

What is the player count on TEST SERVER?

Offline now for TEST SERVER, last seen 33 days 20 hours ago.

How does TEST SERVER compare in the rankings?

On player hours over seven days, TEST SERVER ranks #16,363, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on TEST SERVER?

Nothing in TEST SERVER's name states a gather rate. Up to 100000 players per group. It runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

What map is TEST SERVER on?

Generated by the game from seed 1337, the procedural map on TEST SERVER measures 6,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: TEST MAP.

How to Join

Which steps join TEST SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 194.147.90.159:35000. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode Rust survival, standard mode.
mp600
Max players Capacity: 600 slots.
ts100000
Group limit Team limit: 100000.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$rRU
Region code Region code: RU.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.