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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,875online PAX97,136playing OCC3,915with players WIPED 3H398
MODModded traffic
Callsign

HRZ3207=

New Horizons

Online 185.189.255.43:35200 checked 8m ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average1peak 8
Rank#3,207top 14%
Last wipe13d agobiweekly schedule
Next wipe52mThu 29 Oct, 17:26 UTC
Track history

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 17:26 UTC, in 52m.

Its biweekly schedule tag · low confidence

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 52mThu 29 Oct, 17:26 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 17:26 UTC
  4. 28d 0hThu 26 Nov, 17:26 UTC
  5. 35d 2hThu 3 Dec, 19:00 UTCFW
  6. 42d 0hThu 10 Dec, 17:26 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:26 UTC13d ago 3 – running 0
Sun 11 Oct, 10:26 UTC18d ago 4 held half 4.3 days 2
Thu 1 Oct, 19:53 UTC FW27d ago 7 halved by day 3 9.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 42 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 20/100
  2. 02MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 15 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 9/100
  3. 03MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 8/200
  4. 04MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 9 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 10/200
  5. 05MOD
    Callsign EMP021groups of 8+ · biweekly · 6 on average Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
    Players 2/50
  6. 06MOD
    Callsign FDG017groups of 8+ · biweekly · 4 on average Fudge Begynderserver(Casual Beta:Ticket on discord for access)
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry New Horizons?

On Rust Tracker, New Horizons sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on New Horizons?

The game's server browser reads these tags from New Horizons: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on New Horizons on wipe day?

At their busiest, recent wipes averaged 5 players. The peak on the latest wipe came 18 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 3 where it did not hold.

Which wipe times are confirmed for New Horizons?

The schedule of New Horizons cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Thursday 29 October at 17:26 UTC: its next wipe. Its world went live 13 days 23 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is New Horizons, and is it online now?

Right now New Horizons is online. By its own uptime figure, the last restart was roughly 3 days 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on New Horizons?

Rust network protocol 2635 and build 168909 on Windows is what New Horizons runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on New Horizons?

Average server fps over the last 48 hours: 107, with a low of 86. Maximum entities carried: 92,480, from buildings and deployables to everything else. Peak memory use: 3,416 MB. A climbing entity count and low fps are what register as lag for players.

What location is New Horizons hosted in?

Nothing on region from New Horizons; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.43:35200.

Player Count

What is the player count on New Horizons?

New Horizons is at 0 players, capacity 200. Peak of 8 in the last seven days, average 1 players. Busiest window in 48 hours: 19:00 UTC, 2 players on average.

What rank does New Horizons carry among Rust servers?

On player hours over seven days, New Horizons ranks #3,207, inside the top 14% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on New Horizons?

No gather rate appears in New Horizons's name. 10 players is the group cap. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on New Horizons?

The map on New Horizons is procedural, size 3,900, seed 169903, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto New Horizons?

To connect: start Rust, press F1, enter client.connect 185.189.255.43:35200 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/ZS9ZUexXh.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players 200 slots on this server.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.