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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,749online PAX55,156playing OCC3,381with players WIPED 3H134
MODModded traffic
Callsign

VCM7087=

VeecaMC-Private

Online 185.180.2.44:28685 checked 10m ago

teams off moddedoxidehardcore
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 3
Rank#7,087top 32%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:32 UTC3d ago 2 – running 0
Wed 21 Oct, 17:01 UTC7d ago 2 held half 3.9 days 2
Sun 11 Oct, 14:35 UTC17d ago 2 held half 10.1 days 0
Tue 6 Oct, 16:30 UTC22d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show VeecaMC-Private?

On Rust Tracker, VeecaMC-Private sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the tags mean that VeecaMC-Private is listed under?

Listed for the server browser to read, VeecaMC-Private publishes these tags: gmhardcore (Game mode): A harsher ruleset: hardcore; mp30 (Max players): 30 slots on this server; ts0 (Group limit): Team play is off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on VeecaMC-Private when wipe day lands?

At their busiest, recent wipes averaged 2 players. 17 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does VeecaMC-Private wipe?

Irregular wipe times at VeecaMC-Private: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 3 days 7 hours since this world was made.

Server Details

Is VeecaMC-Private up, and how does its uptime hold?

VeecaMC-Private is up and online at this moment. About 16 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on VeecaMC-Private?

Rust network protocol 2635 and build 168909 is the build on VeecaMC-Private; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is VeecaMC-Private holding performance?

Average server fps over the last 48 hours: 22, with a low of 19. Peak entity count: 100,733, covering buildings, deployables and all else in the world. Memory peaked at 3,372 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does VeecaMC-Private sit?

No region is published by VeecaMC-Private. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.180.2.44:28685.

Population

Is VeecaMC-Private busy?

Tracking VeecaMC-Private: 0 of 30 slots filled. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 08:00 UTC, 1 players on average.

Where does VeecaMC-Private sit in the server rankings?

Seven-day player hours put VeecaMC-Private at #7,087, within the top 32% of all ranked servers.

Settings

Which settings and rules are confirmed on VeecaMC-Private?

The name of VeecaMC-Private carries no gather rate. No group limit appears. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is VeecaMC-Private on?

Generated by the game, the procedural map on VeecaMC-Private measures 4,000. Its map goes by the name Custom Map.

Connect

Which steps join VeecaMC-Private?

Open the console in Rust with F1 after starting the game, then type client.connect 185.180.2.44:28685. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp30
Max players 30 slots on this server.
ts0
Group limit Team play is off.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.