RLP1658↓
RolePlayRust #1
Online 185.158.112.236:10000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:26 UTC12d ago | 18 | – | running | 3 |
| Thu 1 Oct, 19:31 UTC FW27d ago | 24+1 queue | halved by day 6 | 14.8 days | 1 |
| Thu 17 Sep, 19:05 UTC41d ago | 17+1 queue | halved by day 12 | 14 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 94/500
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02MODPlayers 124/100
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03MODPlayers 102/225
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04MODPlayers 82/700
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05MODPlayers 28/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Tags
Where does RolePlayRust #1 appear in Rust Tracker lists and filters?
On Rust Tracker, RolePlayRust #1 sits in these lists: Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RolePlayRust #1?
These tags are published by RolePlayRust #1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on RolePlayRust #1 when wipe day lands?
Recent wipes averaged a peak of 20 players. The peak on the latest wipe came 3 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 9.
When does RolePlayRust #1 wipe?
No next wipe to predict for RolePlayRust #1, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 12 days 7 hours.
Server Details
Is RolePlayRust #1 up, and how does its uptime hold?
Tracking shows RolePlayRust #1 online as of now. By its own uptime figure, the last restart was roughly 20 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on RolePlayRust #1?
Confirmed for RolePlayRust #1: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does RolePlayRust #1 run?
For the last 48 hours it averaged 78 server fps; the floor was 3. Maximum entities carried: 146,938, from buildings and deployables to everything else. It drew as much as 4,203 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is RolePlayRust #1 hosted in?
Region: none published by RolePlayRust #1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.158.112.236:10000.
Population
Is RolePlayRust #1 busy?
RolePlayRust #1 is at 3 players, capacity 10. Seven-day average 3 players; peak 11. Peak traffic in the last 48 hours came at 17:00 UTC, averaging 8 players.
How does RolePlayRust #1 compare in the rankings?
Top 7% of all ranked servers, and #1,658 on seven-day player hours: RolePlayRust #1.
Settings
Which settings and rules are confirmed on RolePlayRust #1?
The name of RolePlayRust #1 carries no gather rate. 20 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RolePlayRust #1?
A procedural map of size 4,500 runs on RolePlayRust #1, generated by the game from seed 2147483647. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto RolePlayRust #1?
Open the console in Rust with F1 after starting the game, then type client.connect 185.158.112.236:10000. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://rprust.gamestores.app/.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z
Game
gmrust
mp10
ts20
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.