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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,795online PAX71,386playing OCC3,684with players WIPED 3H118
MODModded traffic
Callsign

OLD5024=

Old Souls PVE AU (Raidable Bases)

Online OC 180.150.91.79:28070 checked 8m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,024top 23% · #116 in OC
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.

The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW27d ago 2 – running 0
Thu 1 Oct, 10:54 UTC27d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 6/200
  2. 02MOD
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    Players 6/200
  3. 03MOD
    Callsign SLT216OC · groups of 8+ · monthly · 8 on average [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
    Players 3/100
  4. 04MOD
    Callsign BTT027OC · groups of 8+ · monthly · 2 on average BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
    Players 1/50
  5. 05MOD
    Callsign STT017OC · groups of 8+ · monthly · 1 on average State of Flux | PVE | Kits | Events | +More
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  6. 06PVE
    Callsign RLX017OC · groups of 8+ · monthly · 4 on average [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Old Souls PVE AU (Raidable Bases)?

On Rust Tracker, Old Souls PVE AU (Raidable Bases) sits in these lists: PvE servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Old Souls PVE AU (Raidable Bases) is listed under?

These tags are published by Old Souls PVE AU (Raidable Bases) for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Old Souls PVE AU (Raidable Bases) on wipe day?

At their busiest, recent wipes averaged 2 players. 5 hours after the latest wipe, the crowd peaked.

When does Old Souls PVE AU (Raidable Bases) wipe?

Once a month is the wipe rate at Old Souls PVE AU (Raidable Bases), on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 1 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

How reliable is Old Souls PVE AU (Raidable Bases), and is it online now?

Tracking shows Old Souls PVE AU (Raidable Bases) online as of now. By its own uptime figure, the last restart was roughly 20 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Old Souls PVE AU (Raidable Bases) running?

Rust network protocol 2635 and build 168909 is the build on Old Souls PVE AU (Raidable Bases); the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Old Souls PVE AU (Raidable Bases) run?

For the last 48 hours it averaged 77 server fps; the floor was 47. Buildings, deployables and the rest of the world took it to a maximum of 258,189 entities. It drew as much as 5,388 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Old Souls PVE AU (Raidable Bases) in?

The OC tag places Old Souls PVE AU (Raidable Bases) in Oceania, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 180.150.91.79:28070.

Player Count

Is Old Souls PVE AU (Raidable Bases) busy?

Slots 50; players on board 0: that is Old Souls PVE AU (Raidable Bases) now. Peak of 2 in the last seven days, average 0 players. At 16:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Old Souls PVE AU (Raidable Bases) sit in the server rankings?

Old Souls PVE AU (Raidable Bases) places #5,024 on seven-day player hours, #116 in Oceania and in the top 23% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Old Souls PVE AU (Raidable Bases)?

The name of Old Souls PVE AU (Raidable Bases) carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Old Souls PVE AU (Raidable Bases)?

The map on Old Souls PVE AU (Raidable Bases) is procedural, size 6,000, seed 6543523, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Old Souls PVE AU (Raidable Bases)?

To connect: start Rust, press F1, enter client.connect 180.150.91.79:28070 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/SQEEQUARS4.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.