Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,705online PAX41,937playing OCC3,034with players WIPED 3H101
MODModded traffic
Callsign

RST784↑

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 9m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 10/ 200 5% full
7-day average14peak 34
Rank#784top 4% · #19 in OC
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.

The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SLT216OC · groups of 8+ · monthly · 8 on average [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
    Players 5/100
  2. 02MOD
    Callsign BTT027OC · groups of 8+ · monthly · 2 on average BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
    Players 0/50
  3. 03MOD
    Callsign STT017OC · groups of 8+ · monthly · 1 on average State of Flux | PVE | Kits | Events | +More
    Players 0/40
  4. 04PVE
    Callsign RLX017OC · groups of 8+ · monthly · 4 on average [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
    Players 3/50
  5. 05PVE
    Callsign VNG037OC · groups of 8+ · monthly · 3 on average [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
    Players 3/30
  6. 06PVE
    Callsign ASS043OC · groups of 8+ · monthly · 2 on average AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY
    Players 4/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These Rust Tracker lists carry [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: PvE servers, tracked live, Oceania servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

What do the tags mean that [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is listed under?

The game's server browser reads these tags from [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; OC (Oceania): In the server browser it is listed under Oceania. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A rustez.com hostname is published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, as it is by 13 other servers we track; same operator, most likely.

Wipe Times

What should you expect on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day lands?

Recent wipes averaged a peak of 44 players. 42 hours after the latest wipe, the crowd peaked.

When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

One wipe a month for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 7 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?

Right now [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. About 29 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Confirmed for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

Average server fps over the last 48 hours: 58, with a low of 49. Peak entity count: 266,817, covering buildings, deployables and all else in the world. Peak memory use: 8,677 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

The OC tag places [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in Oceania, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.219.6:29013.

Player Count

What is the player count on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is at 10 players, capacity 200. Over seven days: average 14, peak 34 players. At 08:00 UTC it drew its highest average of the last 48 hours: 20 players.

What rank does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry among Rust servers?

Seven-day player hours: #784 overall for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, top 4% of ranked servers, #19 in Oceania.

Map and Rules

Which settings and rules are confirmed on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Generated by the game from seed 393537180, the procedural map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

Which steps join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Open the console in Rust with F1 after starting the game, then type client.connect 51.161.219.6:29013. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rustez.com.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

OC
Oceania In the server browser it is listed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.