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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,751online PAX67,203playing OCC3,396with players WIPED 3H207
MODModded traffic
Callsign

STG7128=

Staging PVE Australia (Carbon)

Online OC 180.150.91.79:26010 checked 8m ago

quad monthly wipes moddedcarbonpvesoftcore
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,128top 32% · #148 in OC
Last wipe13h agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75109:0016:0000:0008:0015:0022:00Wiped Thu 29 Oct, 10:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0016:0000:0008:0015:0022:00Wiped Thu 29 Oct, 10:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 69% in OC, and #408 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

usual gap12.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:00 UTC13h ago – – running 0
Sat 10 Oct, 06:06 UTC19d ago 1 – – 0
Sun 4 Oct, 12:58 UTC25d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Staging PVE Australia (Carbon)?

On Rust Tracker, Staging PVE Australia (Carbon) sits in these lists: PvE servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which tags does Staging PVE Australia (Carbon) carry, and what do they mean?

These tags are published by Staging PVE Australia (Carbon) for the game's server browser to read: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp40 (Max players): Slots: 40; ts4 (Group limit): Teams are capped at 4; v2636 (Protocol): To join, your game must match protocol 2636; cs169702 (Build): Build: 169702; ptsw (Networking): Layer 'sw' carries the network; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Staging PVE Australia (Carbon) on wipe day?

The average peak across recent wipes: 1 players. 38 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Staging PVE Australia (Carbon)?

One wipe a month for Staging PVE Australia (Carbon): the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 13 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is Staging PVE Australia (Carbon) up, and how does its uptime hold?

Tracking shows Staging PVE Australia (Carbon) online as of now. By its own uptime figure, the last restart was roughly 45 minutes ago. 89% uptime over the last 7 full days, with 149 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Staging PVE Australia (Carbon) running?

Rust network protocol 2636 and build 169702 is the build on Staging PVE Australia (Carbon); the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Staging PVE Australia (Carbon)?

For the last 48 hours it averaged 187 server fps; the floor was 127. Peak entity count: 118,000, covering buildings, deployables and all else in the world. It drew as much as 2,466 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Staging PVE Australia (Carbon) sit?

Listed in Oceania under OC: that is Staging PVE Australia (Carbon) by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 180.150.91.79:26010.

Population

Is Staging PVE Australia (Carbon) busy?

Slots 40; players on board 0: that is Staging PVE Australia (Carbon) now. Peak of 2 in the last seven days, average 0 players. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Staging PVE Australia (Carbon) sit in the server rankings?

Staging PVE Australia (Carbon) places #7,128 on seven-day player hours, #148 in Oceania and in the top 32% of all ranked servers. Position #408 among quad servers.

Map and Rules

Which settings and rules are confirmed on Staging PVE Australia (Carbon)?

The name of Staging PVE Australia (Carbon) carries no gather rate. quad sets the cap: groups are limited to 4 players. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is Staging PVE Australia (Carbon) on?

Generated by the game from seed 354320, the procedural map on Staging PVE Australia (Carbon) measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Staging PVE Australia (Carbon)?

Open the console in Rust with F1 after starting the game, then type client.connect 180.150.91.79:26010. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/t3CSMukWdC.

Transponder codes

Server tags

What each one means.

Published as mp40,ptsw,$r?,v2636,^z,^y,^m,OC,^p,gmsoftcore,cs169702,ts4

Game

gmsoftcore
Game mode Ruleset: softcore, which is easier.
mp40
Max players Slots: 40.
ts4
Group limit Teams are capped at 4.
v2636
Protocol To join, your game must match protocol 2636.
cs169702
Build Build: 169702.
ptsw
Networking Layer 'sw' carries the network.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.