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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
MODModded traffic
Callsign

RDA12961

RAID LAB | Build. Test. Repeat.

Offline EU 179.255.185.126:28015 checked 3d ago

moddedoxide
Clearance · join
Players now 0/ 12 0% full
7-day average0peak 1
Rank#12,961top 58% · #2410 in EU
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:39 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 9/100
  2. 02COM
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  3. 03COM
    Callsign DDZ417EU · groups of 8+ · 3 on average EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
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  4. 04MOD
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  5. 05MOD
    Callsign AZR201EU · groups of 50+ · 100000x · 62 on average AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RAID LAB | Build. Test. Repeat.?

EU Rust servers, tracked live, Modded servers, tracked live, Combat training servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include RAID LAB | Build. Test. Repeat.. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RAID LAB | Build. Test. Repeat.?

The game's server browser reads these tags from RAID LAB | Build. Test. Repeat.: gmrust (Game mode): Standard survival mode for Rust; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^k (Build server): Design and practise bases; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RAID LAB | Build. Test. Repeat. on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 7 hours after it.

When does RAID LAB | Build. Test. Repeat. wipe?

RAID LAB | Build. Test. Repeat.'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 3 days 13 hours.

Location and Status

How reliable is RAID LAB | Build. Test. Repeat., and is it online now?

Offline: RAID LAB | Build. Test. Repeat. confirmed offline, last seen 3 days 2 hours ago. 7% uptime over the last 3 full days, with 5 of 72 hours up. The first sighting by Rust Tracker was 25 October 2026.

What Rust version is RAID LAB | Build. Test. Repeat. on?

Confirmed for RAID LAB | Build. Test. Repeat.: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What location is RAID LAB | Build. Test. Repeat. hosted in?

In Europe, under its EU tag, is where RAID LAB | Build. Test. Repeat. lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 179.255.185.126:28015.

Player Count

Is RAID LAB | Build. Test. Repeat. busy?

Last seen 3 days 2 hours ago; RAID LAB | Build. Test. Repeat. is offline at present. Over seven days: average 0, peak 1 players.

Where does RAID LAB | Build. Test. Repeat. sit in the server rankings?

Top 58% of all ranked servers and #2,410 in Europe: RAID LAB | Build. Test. Repeat. ranks #12,961 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on RAID LAB | Build. Test. Repeat.?

No gather rate appears in RAID LAB | Build. Test. Repeat.'s name. The game's default applies: groups can have up to 8 players. It runs combat training, practice your aim and PvP, loot handed out. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Connect

How do you get onto RAID LAB | Build. Test. Repeat.?

Open the console in Rust with F1 after starting the game, then type client.connect 179.255.185.126:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp12
Max players Capacity: 12 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practice aim and PvP; the loot is handed to you.
^k
Build server Design and practise bases.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.