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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,617online PAX34,993playing OCC2,836with players WIPED 3H74
COMCommunity traffic
Callsign

CRT14027

Creative / Build

Offline 174.107.6.66:28015 checked 5d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak 1
Rank#14,027top 63%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:45 UTC20d ago 1 – running 0
Fri 2 Oct, 03:06 UTC27d ago 1 – 6.4 days 1
Thu 1 Oct, 13:39 UTC27d ago 1 – 0.6 days 1
Thu 24 Sep, 13:01 UTC34d ago 1 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 8/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 1/25
  3. 03COM
    Callsign ANT017groups of 8+ · 1 on average Antorus Test/Build Server
    Players 0/50
  4. 04MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 47/999
  5. 05MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 64/999
  6. 06MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Creative / Build?

These Rust Tracker lists carry Creative / Build: Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Creative / Build is listed under?

These tags are published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Creative / Build on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does Creative / Build wipe?

Irregular wipe times at Creative / Build: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 17 hours since this world was made.

Location and Status

What is the uptime on Creative / Build, and is it online?

Offline: Creative / Build confirmed offline, last seen 5 days 15 hours ago. Uptime stood at 2% for the last 7 full days, 3 of 168 hours online. First contact for Rust Tracker: 17 September 2026.

What Rust version is Creative / Build on?

Confirmed for Creative / Build: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Creative / Build hosted in?

Region: none published by Creative / Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 174.107.6.66:28015.

Population

Is Creative / Build busy?

Last seen 5 days 15 hours ago; Creative / Build is offline at present. Seven-day average 0 players; peak 1.

What rank does Creative / Build carry among Rust servers?

Top 63% of all ranked servers, and #14,027 on seven-day player hours: Creative / Build.

Settings

Which settings and rules are confirmed on Creative / Build?

No gather rate appears in Creative / Build's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Connect

What is the way to join Creative / Build?

To connect: start Rust, press F1, enter client.connect 174.107.6.66:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.