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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
MODModded traffic
Callsign

ASU15172

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 11d ago

monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,172top 70%
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC26d ago 1 – running 0
Wed 30 Sep, 09:27 UTC28d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC38d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02COM
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  3. 03COM
    Callsign FCP016OC · groups of 8+ · monthly · 8 on average [AU] Facepunch Premium 1
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  4. 04COM
    Callsign FCP016OC · groups of 8+ · monthly · 7 on average [AU] Facepunch 1
    Players 5/250
  5. 05COM
    Callsign CLR015OC · groups of 8+ · monthly · 4 on average ClearRust - Monthly/PVE[AUS] For NOOBS
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  6. 06COM
    Callsign ASS017OC · groups of 8+ · monthly · 4 on average AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [AU] Rust Aus PvE | Monthly | High Gather?

These Rust Tracker lists carry [AU] Rust Aus PvE | Monthly | High Gather: Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [AU] Rust Aus PvE | Monthly | High Gather carry, and what do they mean?

Listed for the server browser to read, [AU] Rust Aus PvE | Monthly | High Gather publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [AU] Rust Aus PvE | Monthly | High Gather on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 15 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for [AU] Rust Aus PvE | Monthly | High Gather?

The only wipe at [AU] Rust Aus PvE | Monthly | High Gather is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 22 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it online now?

Offline now, [AU] Rust Aus PvE | Monthly | High Gather was last seen 11 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [AU] Rust Aus PvE | Monthly | High Gather?

Rust network protocol 2634 and build 167781 is the build on [AU] Rust Aus PvE | Monthly | High Gather; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is [AU] Rust Aus PvE | Monthly | High Gather hosted in?

No region tag from [AU] Rust Aus PvE | Monthly | High Gather, but the name points to Oceania. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 169.155.124.63:19200.

Population

What is the player count on [AU] Rust Aus PvE | Monthly | High Gather?

Last seen 11 days 13 hours ago; [AU] Rust Aus PvE | Monthly | High Gather is offline at present.

Where does [AU] Rust Aus PvE | Monthly | High Gather sit in the server rankings?

On player hours over seven days, [AU] Rust Aus PvE | Monthly | High Gather ranks #15,172, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on [AU] Rust Aus PvE | Monthly | High Gather?

Nothing in [AU] Rust Aus PvE | Monthly | High Gather's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [AU] Rust Aus PvE | Monthly | High Gather?

Generated by the game from seed 1, the procedural map on [AU] Rust Aus PvE | Monthly | High Gather measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto [AU] Rust Aus PvE | Monthly | High Gather?

Open the console in Rust with F1 after starting the game, then type client.connect 169.155.124.63:19200. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.