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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
VANVanilla traffic
Callsign

APS15335=

Apostles

Online 169.155.121.54:25565 checked 9m ago

monthly wipes vanilla
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe16d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 327/325
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 216 on average Rusty Moose |EU Monthly|
    Players 139/200
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 172 on average [EU East] Facepunch 4
    Players 72/350
  4. 04COM
    Callsign FCP016EU · groups of 8+ · monthly · 161 on average [EU] Facepunch 1
    Players 92/400
  5. 05COM
    Callsign RST010NA · groups of 16+ · monthly · 129 on average Rustopia.gg - US Large
    Players 45/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 54/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Apostles?

These Rust Tracker lists carry Apostles: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Apostles?

Listed for the server browser to read, Apostles publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Apostles?

Estimated from the force wipe: the next wipe at Apostles. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 16 days 11 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Apostles, and is it online?

Tracking shows Apostles online as of now. By its own uptime figure, the last restart was roughly 16 days 10 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 12 October 2026.

Which Rust version is confirmed on Apostles?

Confirmed for Apostles: Rust network protocol 2634 and build 167584, Linux. Steam updates it for you; your game must share the protocol to join.

Is Apostles holding performance?

Average server fps over the last 48 hours: 215, with a low of 149. Maximum entities carried: 47,475, from buildings and deployables to everything else. Memory peaked at 3,562 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Apostles in?

Region: none published by Apostles. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 169.155.121.54:25565.

Population

What is the player count on Apostles?

Apostles is at 0 players, capacity 40. Across the past seven days, 0 players on average.

Where does Apostles sit in the server rankings?

On player hours over seven days, Apostles ranks #15,335, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Apostles?

The name of Apostles carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on Apostles?

Generated by the game from seed 1, the procedural map on Apostles measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Apostles?

Open the console in Rust with F1 after starting the game, then type client.connect 169.155.121.54:25565. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.