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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,859online PAX101,852playing OCC3,917with players WIPED 3H538
VANVanilla traffic
Callsign

RST4129=

RustyNails

Online 169.150.132.156:10000 checked 8m ago

monthly wipes vanilla
Clearance · join
Players now 1/ 40 2% full
7-day average1peak 5
Rank#4,129top 19%
Last wipe2d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 373/425
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 212 on average Rusty Moose |EU Monthly|
    Players 240/300
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 161 on average [EU East] Facepunch 4
    Players 136/350
  4. 04COM
    Callsign FCP016EU · groups of 8+ · monthly · 160 on average [EU] Facepunch 1
    Players 173/400
  5. 05COM
    Callsign RST010NA · groups of 16+ · monthly · 126 on average Rustopia.gg - US Large
    Players 96/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 124 on average Rustafied.com - EU Long - Large
    Players 116/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustyNails appear in Rust Tracker lists and filters?

Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include RustyNails. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on RustyNails?

Listed for the server browser to read, RustyNails publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for RustyNails?

The next wipe at RustyNails is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 2 days 20 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is RustyNails up, and how does its uptime hold?

Tracking shows RustyNails online as of now. By its own uptime figure, the last restart was roughly 42 hours ago. 47 of 48 hours up over the last 2 full days: 98% uptime. First contact for Rust Tracker: 26 October 2026.

Which Rust version is confirmed on RustyNails?

Rust network protocol 2635 and build 168909 on Linux is what RustyNails runs. The same protocol is required to join, and Steam updates it for you.

Is RustyNails holding performance?

For the last 48 hours it averaged 113 server fps; the floor was 36. Buildings, deployables and the rest of the world took it to a maximum of 49,528 entities. It drew as much as 2,052 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does RustyNails sit?

No region is published by RustyNails. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 169.150.132.156:10000.

Population

Is RustyNails busy?

Tracking RustyNails: 1 of 40 slots filled. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 5 players.

What rank does RustyNails carry among Rust servers?

Top 19% of all ranked servers, and #4,129 on seven-day player hours: RustyNails.

Map and Rules

Which settings and rules are confirmed on RustyNails?

No gather rate appears in RustyNails's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is RustyNails on?

The map on RustyNails is procedural, size 3,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto RustyNails?

To connect: start Rust, press F1, enter client.connect 169.150.132.156:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.