Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

HLL2919

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

Offline EU 168.100.161.166:28019 checked 23d ago

moddedcarbon
Clearance · join
Players now 209/ 250 84% full
7-day average0peak –
Rank#2,919top 13% · #1079 in EU
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak248players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 247, 13 hours in, with 24 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:00 UTC24d ago 247+24 queue – running 7
Sun 4 Oct, 04:01 UTC25d ago 248+34 queue – 1 days 12
Sat 3 Oct, 04:01 UTC26d ago 248+34 queue – 1 days 9
Fri 2 Oct, 04:00 UTC27d ago 320+23 queue – 1 days 1
Thu 1 Oct, 18:06 UTC FW27d ago 464+23 queue – 0.4 days 341
Thu 1 Oct, 04:00 UTC28d ago 595+462 queue – 0.6 days 9
Wed 30 Sep, 04:00 UTC29d ago 595+462 queue – 1 days 4
Tue 29 Sep, 16:02 UTC29d ago 734+345 queue – 0.5 days 696
Tue 29 Sep, 04:00 UTC30d ago 734+152 queue – 0.5 days 6
Mon 28 Sep, 04:00 UTC31d ago 734+120 queue – 1 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST016EU · no group limit · 4 on average [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
    Players 5/100
  2. 02COM
    Callsign AMI117EU · groups of 8+ · 3 on average Q1 - Aim Training / Matchmaking / Facechecks - EU Main
    Players 0/16
  3. 03COM
    Callsign DDZ417EU · groups of 8+ · 3 on average EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
    Players 0/16
  4. 04MOD
    Callsign MLN001EU · groups of 8+ · 1e+06x · weekly · 105 on average MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
    Players 96/300
  5. 05MOD
    Callsign AZR201EU · groups of 50+ · 100000x · 62 on average AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
    Players 70/200
  6. 06MOD
    Callsign HVI014EU · groups of 15+ · 1e+09x · 43 on average HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
    Players 31/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis appear in Rust Tracker lists and filters?

EU Rust servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live — the Rust Tracker lists that include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200.

What do the tags mean that EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is listed under?

These tags are published by EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Same operator, most likely: EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes a hellis.gg hostname, and 2 other servers we track publish it as well.

Wipe Schedule

What should you expect on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis when wipe day lands?

Recent wipes averaged a peak of 248 players. Peak came 13 hours after the wipe. Queue: 24 waiting.

On what schedule does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipe?

No next wipe to predict for EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days 5 hours.

Server Details

Is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis up, and how does its uptime hold?

Tracking shows EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis offline as of now, last seen 23 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Rust network protocol 2634 and build 166652 is the build on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis in?

Listed in Europe under EU: that is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.100.161.166:28019.

Player Count

How many players are on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis right now?

Offline now for EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, last seen 23 days 14 hours ago.

Where does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis sit in the server rankings?

Seven-day player hours: #2,919 overall for EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, top 13% of ranked servers, #1,079 in Europe.

Settings

Which settings and rules are confirmed on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Nothing in EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs combat training, aim practice and PvP, loot given out. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

A procedural map of size 6,000 runs on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.161.166:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/chQQmVKGCu.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp250
Max players Capacity: 250 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.