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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,615online PAX40,773playing OCC3,012with players WIPED 3H86
MODModded traffic
Callsign

TRN1514=

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 300 0% full
7-day average4peak 26
Rank#1,514top 7%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:02 UTC4h ago – – – 0
Tue 27 Oct, 03:01 UTC1d ago – – – 0
Mon 26 Oct, 03:01 UTC2d ago – – – 0
Sun 25 Oct, 03:01 UTC3d ago – – – 0
Sat 24 Oct, 03:01 UTC4d ago – – – 0
Fri 23 Oct, 03:01 UTC5d ago – – – 0
Thu 22 Oct, 03:01 UTC6d ago – – – 0
Wed 21 Oct, 03:02 UTC7d ago – – – 0
Tue 20 Oct, 03:01 UTC8d ago – – – 1
Mon 19 Oct, 03:01 UTC9d ago – – – 1
Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C appear in Rust Tracker lists and filters?

On Rust Tracker, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is listed under?

These tags are published by [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe?

No wipe schedule is kept at [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. The world is remade every few hours, and no reset of those counts as a wipe.

Server Details

What is the uptime on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, and is it online?

Tracking shows [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online as of now. About 3 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C running?

Rust network protocol 2635 and build 168909 is the build on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

Server fps held an average of 120 across the last 48 hours, never below 120. Buildings, deployables and the rest of the world took it to a maximum of 2,169 entities. It drew as much as 2,589 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C hosted in?

No region tag from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.100.161.129:28189.

Player Count

What is the player count on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Tracking [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: 0 of 300 slots filled. Over seven days: average 4, peak 26 players. At 15:00 UTC it drew its highest average of the last 48 hours: 13 players.

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C sit in the server rankings?

Seven-day player hours put [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at #1,514, within the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

The name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C carries no gather rate. Up to 8 players per group, the game's default. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Generated by the game from seed 1337, the procedural map on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: THE WAR MAP.

How to Join

How do you get onto [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

To connect: start Rust, press F1, enter client.connect 168.100.161.129:28189 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://thewar.tip4serv.com.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp300
Max players Slots: 300.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.