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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,893online PAX98,350playing OCC3,934with players WIPED 3H402
MODModded traffic
Callsign

PRJ15327=

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe12d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

usual gap15 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC12d ago 2 – running 0
Thu 1 Oct, 18:23 UTC FW27d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 49 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 32/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 28/200
  3. 03MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 35 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 72/100
  4. 04MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 14/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 24/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 15/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Project Halani PvE US | PVE | Plugin Heavy?

These Rust Tracker lists carry Project Halani PvE US | PVE | Plugin Heavy: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does Project Halani PvE US | PVE | Plugin Heavy carry, and what do they mean?

These tags are published by Project Halani PvE US | PVE | Plugin Heavy for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Project Halani PvE US | PVE | Plugin Heavy on wipe day?

At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Project Halani PvE US | PVE | Plugin Heavy?

One wipe a month for Project Halani PvE US | PVE | Plugin Heavy: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 12 days 22 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on Project Halani PvE US | PVE | Plugin Heavy, and is it online?

Project Halani PvE US | PVE | Plugin Heavy is up and online at this moment. The uptime it reports puts the last restart about 2 days 8 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Project Halani PvE US | PVE | Plugin Heavy on?

Confirmed for Project Halani PvE US | PVE | Plugin Heavy: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Is Project Halani PvE US | PVE | Plugin Heavy holding performance?

Average server fps over the last 48 hours: 113, with a low of 59. Maximum entities carried: 52,627, from buildings and deployables to everything else. Peak memory use: 3,313 MB. Players feel lag when fps drops and the entity count climbs.

Where does Project Halani PvE US | PVE | Plugin Heavy sit?

No region tag is published by Project Halani PvE US | PVE | Plugin Heavy, but the name points to North America. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 163.123.238.235:28015.

Player Count

Is Project Halani PvE US | PVE | Plugin Heavy busy?

Slots 60; players on board 0: that is Project Halani PvE US | PVE | Plugin Heavy now. Across the past seven days, 0 players on average.

Where does Project Halani PvE US | PVE | Plugin Heavy sit in the server rankings?

On player hours over seven days, Project Halani PvE US | PVE | Plugin Heavy ranks #15,327, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Project Halani PvE US | PVE | Plugin Heavy?

Nothing in Project Halani PvE US | PVE | Plugin Heavy's name states a gather rate. Up to 8 players per group, the game's default. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Off: VAC, Valve's anti-cheat.

What map is Project Halani PvE US | PVE | Plugin Heavy on?

The map on Project Halani PvE US | PVE | Plugin Heavy is procedural, size 3,500, seed 1534180400, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Project Halani PvE US | PVE | Plugin Heavy?

To connect: start Rust, press F1, enter client.connect 163.123.238.235:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://halani.net.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp60
Max players Slots: 60.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.