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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H157
MODModded traffic
Callsign

JMP799↓

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP

Online EA 162.222.17.239:28015 checked 9m ago

5x biweekly wipes vanillamoddedoxide
Clearance · join
Players now 15/ 120 12% full
7-day average13peak 34
Rank#799top 4% · #52 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 15hFri 30 Oct, 08:35 UTC
Track history

Players

AveragePeak
01020304018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 4% of all ranked servers, top 9% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Friday 30 October, 08:35 UTC, in 2d 15h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SEA016EA · groups of 12+ · 5x · biweekly · 14 on average [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16
    Players 9/200
  2. 02MOD
    Callsign RPG017EA · groups of 8+ · 5x · weekly · 3 on average ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22
    Players 4/120
  3. 03MOD
    Callsign EKK016EA · groups of 8+ · 5x · 2 on average EKKK PVP 5X 愉快生存伺服器
    Players 1/150
  4. 04MOD
    Callsign XSR016EA · groups of 8+ · 10x · biweekly · 1 on average #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
    Players 1/60
  5. 05MOD
    Callsign SEA000EA · groups of 8+ · 2x · biweekly · 74 on average [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
    Players 206/245
  6. 06MOD
    Callsign SEA406EA · groups of 8+ · 2x · biweekly · 30 on average [SEA] Rust Manila 2x | Biweekly
    Players 26/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP appear in Rust Tracker lists and filters?

These Rust Tracker lists carry JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: 5x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10; Average players: 10+ on average.

What do the tags mean that JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is listed under?

The game's server browser reads these tags from JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: gmrust (Game mode): Rust survival, standard mode; mp120 (Max players): Slots: 120; ts32 (Group limit): Teams are capped at 32; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): In the server browser it is listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Same operator, most likely: JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP publishes a jumprust.com hostname, and 15 other servers we track publish it as well.

Wipe Times

When does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP wipe?

Estimated from biweekly: 14 days after its last wipe: the next wipe at JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP. Friday 30 October at 08:35 UTC is when the next wipe falls due. 11 days 8 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, and is it online?

Right now JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is online. By its own uptime figure, the last restart was roughly 11 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 16 October 2026.

What Rust version is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP on?

Confirmed for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP run?

Average server fps over the last 48 hours: 41, with a low of 26. Peak entity count: 234,429, covering buildings, deployables and all else in the world. It drew as much as 6,379 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP sit?

Listed in Asia under EA: that is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.222.17.239:28015.

Population

How many players are on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP right now?

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is at 15 players, capacity 120. Over seven days: average 13, peak 34 players. Busiest window in 48 hours: 11:00 UTC, 24 players on average.

What rank does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP carry among Rust servers?

Seven-day player hours: #799 overall for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, top 4% of ranked servers, #52 in Asia.

Map and Rules

Which settings and rules are confirmed on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

5x gather is what JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP runs, going by its name. 32 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

The map on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is procedural, size 4,200, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name ✿ JumpRust.com日本™ FPS+.

Connect

Which steps join JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

Open the console in Rust with F1 after starting the game, then type client.connect 162.222.17.239:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://jumprust.com.

Transponder codes

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp120
Max players Slots: 120.
ts32
Group limit Teams are capped at 32.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.