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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,824online PAX96,179playing OCC3,864with players WIPED 3H529
MODModded traffic
Callsign

SEA600↓

[SEA] Rust Manila 2x | Biweekly

Online EA 15.235.160.24:60404 checked 8m ago

2x biweekly wipes moddedoxide
Clearance · join
Players now 51/ 150 34% full
7-day average25peak 114
Rank#600top 3% · #26 in EA
Last wipe15h agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
05010015020021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 05:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 05:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

usual gap10.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak39players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hThu 12 Nov, 05:12 UTC
  3. 27d 8hThu 26 Nov, 05:12 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hThu 10 Dec, 05:12 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:12 UTC15h ago – – running 0
Thu 15 Oct, 22:06 UTC13d ago 58 – – 8
Thu 15 Oct, 04:53 UTC14d ago 57 – 0.7 days 0
Thu 1 Oct, 18:45 UTC FW28d ago 2 held half 13.4 days 0
Mon 21 Sep, 06:00 UTC38d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC45d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SEA000EA · groups of 8+ · 2x · biweekly · 84 on average [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
    Players 22/115
  2. 02MOD
    Callsign SEA017EA · groups of 8+ · 2x · biweekly · 5 on average [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
    Players 2/140
  3. 03MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 14 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 0/100
  4. 04MOD
    Callsign SRV016EA · groups of 8+ · biweekly · 4 on average 瞌睡熊『5倍10废|10.30|萌新首选|无权限』
    Players 1/100
  5. 05MOD
    Callsign RST015EA · groups of 8+ · 2x · monthly · 2 on average [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
    Players 0/50
  6. 06MOD
    Callsign JPP015EA · groups of 8+ · biweekly · 2 on average [JP/PvE][BPリサーチ]MatoyServer初しん者〇
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [SEA] Rust Manila 2x | Biweekly?

These Rust Tracker lists carry [SEA] Rust Manila 2x | Biweekly: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 50; Average players: 25+ on average.

What do the tags mean that [SEA] Rust Manila 2x | Biweekly is listed under?

These tags are published by [SEA] Rust Manila 2x | Biweekly for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): Server browser: listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on [SEA] Rust Manila 2x | Biweekly on wipe day?

At their busiest, recent wipes averaged 39 players. The peak on the latest wipe came 41 hours after it. Half the peak was held until the next wipe in 25% of its recent wipes. In the other cases, half the peak was lost by day 2.

When does [SEA] Rust Manila 2x | Biweekly wipe?

[SEA] Rust Manila 2x | Biweekly's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is [SEA] Rust Manila 2x | Biweekly, and is it online now?

Tracking shows [SEA] Rust Manila 2x | Biweekly online as of now. About 13 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [SEA] Rust Manila 2x | Biweekly?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] Rust Manila 2x | Biweekly runs. Steam updates it for you; your game must share the protocol to join.

Is [SEA] Rust Manila 2x | Biweekly holding performance?

Server fps held an average of 100 across the last 48 hours, never below 50. Peak entity count: 140,303, covering buildings, deployables and all else in the world. Peak memory use: 4,136 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [SEA] Rust Manila 2x | Biweekly hosted in?

In Asia, under its EA tag, is where [SEA] Rust Manila 2x | Biweekly lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 15.235.160.24:60404.

Population

How many players are on [SEA] Rust Manila 2x | Biweekly right now?

Tracking [SEA] Rust Manila 2x | Biweekly: 51 of 150 slots filled. Over seven days: average 25, peak 114 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 111 players.

Where does [SEA] Rust Manila 2x | Biweekly sit in the server rankings?

Seven-day player hours: #600 overall for [SEA] Rust Manila 2x | Biweekly, top 3% of ranked servers, #26 in Asia.

Settings

Which settings and rules are confirmed on [SEA] Rust Manila 2x | Biweekly?

2x gather is what [SEA] Rust Manila 2x | Biweekly runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on [SEA] Rust Manila 2x | Biweekly?

Generated by the game from seed 1337, the procedural map on [SEA] Rust Manila 2x | Biweekly measures 3,800. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Kabisera ng Pilipinas.

Connect

How do you get onto [SEA] Rust Manila 2x | Biweekly?

Open the console in Rust with F1 after starting the game, then type client.connect 15.235.160.24:60404. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/X4DyXjt5S.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players 150 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.