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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,703online PAX41,069playing OCC3,025with players WIPED 3H98
MODModded traffic
Callsign

TRS15308

In Rust We Trust

Offline NA 159.26.100.225:28015 checked 9d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,308top 70% · #1559 in NA
Last wipe25d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:29 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show In Rust We Trust?

On Rust Tracker, In Rust We Trust sits in these lists: Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does In Rust We Trust carry, and what do they mean?

Listed for the server browser to read, In Rust We Trust publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^r (Roleplay): Roleplay: yes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on In Rust We Trust when wipe day lands?

The average peak across recent wipes: 1 players. 23 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for In Rust We Trust?

The only wipe at In Rust We Trust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 25 days 8 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on In Rust We Trust, and is it online?

Tracking shows In Rust We Trust offline as of now, last seen 9 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 16 October 2026.

Which Rust version is confirmed on In Rust We Trust?

Rust network protocol 2634 and build 166652 is the build on In Rust We Trust; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is In Rust We Trust hosted in?

In North America, under its NA tag, is where In Rust We Trust lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 159.26.100.225:28015.

Player Count

What is the player count on In Rust We Trust?

Offline now for In Rust We Trust, last seen 9 days 11 hours ago.

How does In Rust We Trust compare in the rankings?

In Rust We Trust places #15,308 on seven-day player hours, #1,559 in North America and in the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on In Rust We Trust?

No gather rate appears in In Rust We Trust's name. 8 players per group is the game's default, and the cap holds. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for In Rust We Trust?

Procedural map on In Rust We Trust, made by the game.

How to Join

How do you get onto In Rust We Trust?

To connect: start Rust, press F1, enter client.connect 159.26.100.225:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay: yes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.