TRS15308
In Rust We Trust
Offline NA 159.26.100.225:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 04:29 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 29/175
-
02MODPlayers 7/90
-
03MODPlayers 3/1000
-
04MODPlayers 1/15
-
05MODPlayers 0/50
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06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show In Rust We Trust?
On Rust Tracker, In Rust We Trust sits in these lists: Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does In Rust We Trust carry, and what do they mean?
Listed for the server browser to read, In Rust We Trust publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^r (Roleplay): Roleplay: yes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on In Rust We Trust when wipe day lands?
The average peak across recent wipes: 1 players. 23 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for In Rust We Trust?
The only wipe at In Rust We Trust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 25 days 8 hours. A monthly wipe schedule is published in its tags.
Location and Status
What is the uptime on In Rust We Trust, and is it online?
Tracking shows In Rust We Trust offline as of now, last seen 9 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 16 October 2026.
Which Rust version is confirmed on In Rust We Trust?
Rust network protocol 2634 and build 166652 is the build on In Rust We Trust; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is In Rust We Trust hosted in?
In North America, under its NA tag, is where In Rust We Trust lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 159.26.100.225:28015.
Player Count
What is the player count on In Rust We Trust?
Offline now for In Rust We Trust, last seen 9 days 11 hours ago.
How does In Rust We Trust compare in the rankings?
In Rust We Trust places #15,308 on seven-day player hours, #1,559 in North America and in the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on In Rust We Trust?
No gather rate appears in In Rust We Trust's name. 8 players per group is the game's default, and the cap holds. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is confirmed for In Rust We Trust?
Procedural map on In Rust We Trust, made by the game.
How to Join
How do you get onto In Rust We Trust?
To connect: start Rust, press F1, enter client.connect 159.26.100.225:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.