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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,630online PAX43,856playing OCC3,098with players WIPED 3H96
MODModded traffic
Callsign

TRS15366

In Rust We Trust

Offline NA 159.26.100.223:28015 checked 7d ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,366top 70% · #1552 in NA
Last wipe24d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct20 Oct24 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.

The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC24d ago – – running 0
Mon 28 Sep, 01:10 UTC30d ago 0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry In Rust We Trust?

Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking — the Rust Tracker lists that include In Rust We Trust. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does In Rust We Trust carry, and what do they mean?

Listed for the server browser to read, In Rust We Trust publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^r (Roleplay): Server type: roleplay; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on In Rust We Trust on wipe day?

Recent wipes averaged a peak of 0 players.

Which wipe times are confirmed for In Rust We Trust?

Once a month is the wipe rate at In Rust We Trust, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 24 days 14 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is In Rust We Trust up, and how does its uptime hold?

Offline: In Rust We Trust confirmed offline, last seen 7 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is In Rust We Trust running?

Rust network protocol 2634 and build 166652 is the build on In Rust We Trust; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is In Rust We Trust in?

The NA tag places In Rust We Trust in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 159.26.100.223:28015.

Player Count

What is the player count on In Rust We Trust?

Offline: In Rust We Trust, last seen 7 days 14 hours ago.

What rank does In Rust We Trust carry among Rust servers?

Top 70% of all ranked servers and #1,552 in North America: In Rust We Trust ranks #15,366 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on In Rust We Trust?

The name of In Rust We Trust carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is In Rust We Trust on?

A procedural map runs on In Rust We Trust, generated by the game.

Connect

Which steps join In Rust We Trust?

Open the console in Rust with F1 after starting the game, then type client.connect 159.26.100.223:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^r
Roleplay Server type: roleplay.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.