LNG12620=
Long Hours
Online 157.85.91.42:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:20 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 1/100
-
02MODPlayers 1/50
-
03MODPlayers 1/50
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04MODPlayers 2/50
-
05MODPlayers 1/100
-
06MODPlayers 205/500
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Long Hours?
On Rust Tracker, Long Hours sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the tags on Long Hours?
The game's server browser reads these tags from Long Hours: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): Teams: off; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Long Hours on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.
On what schedule does Long Hours wipe?
Long Hours's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 10 hours since this world was made.
Location and Status
What is the uptime on Long Hours, and is it online?
Tracking shows Long Hours online as of now. About 6 days 6 hours ago it restarted last, based on reported uptime. 136 of 168 hours up over the last 7 full days: 81% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Long Hours on?
Rust network protocol 2634 and build 167781 on Linux is what Long Hours runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Long Hours?
Server fps held an average of 74 across the last 48 hours, never below 61. Maximum entities carried: 200,317, from buildings and deployables to everything else. It drew as much as 9,049 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Long Hours in?
Region: none published by Long Hours. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.91.42:28015.
Population
Is Long Hours busy?
Long Hours is at 0 players, capacity 50. Over seven days: average 0, peak 1 players.
Where does Long Hours sit in the server rankings?
Top 57% of all ranked servers, and #12,620 on seven-day player hours: Long Hours.
Settings
Which settings and rules are confirmed on Long Hours?
No gather rate appears in Long Hours's name. The group limit is not published. hardcore is the game mode, Facepunch's toughest setting. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is Long Hours on?
A procedural map of size 6,000 runs on Long Hours, generated by the game.
How to Join
What is the way to join Long Hours?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.42:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.