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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
MODModded traffic
Callsign

CHL16408

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Offline NA 156.236.84.45:28010 checked 27d ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,408top 69% · #1629 in NA
Last wipe55d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 17/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 5/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 13/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 34 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 55/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 4/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 4/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

On Rust Tracker, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is listed under?

Listed for the server browser to read, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts20 (Group limit): No team may exceed 20; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Roleplay: yes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

An estimate from the force wipe gives CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 55 days 16 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it online now?

Offline now, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was last seen 27 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?

Rust network protocol 2633 and build 165217 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. Steam updates it for you; your game must share the protocol to join.

Which location is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING in?

The NA tag places CHILLZONE - PVE | NO KILLING/STEALING/RAIDING in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 156.236.84.45:28010.

Player Count

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING busy?

Last seen 27 days 20 hours ago; CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline at present.

What rank does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carry among Rust servers?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING places #16,408 on seven-day player hours, #1,629 in North America and in the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather rate. 20 players is the group cap. roleplay is the game mode, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

Which steps join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

To connect: start Rust, press F1, enter client.connect 156.236.84.45:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/esCaNaG6kf.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts20
Group limit No team may exceed 20.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.