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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,735online PAX53,534playing OCC3,365with players WIPED 3H127
COMCommunity traffic
Callsign

BLD14680=

build

Online 151.80.25.50:28011 checked 9m ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#14,680top 66%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

00.511.5200:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 1/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 6/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 114 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 154/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 198/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 43/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show build?

Build, creative and sandbox servers and Community servers, no tags — the Rust Tracker lists that include build. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that build is listed under?

The game's server browser reads these tags from build: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on build when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for build?

Once a month is the wipe rate at build, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 5 hours.

Location and Status

Is build up, and how does its uptime hold?

build is up and online at this moment. By its own uptime figure, the last restart was roughly 2 days 16 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on build?

Rust network protocol 2635 and build 168909 is the build on build; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on build?

Server fps held an average of 1 across the last 48 hours, never below 1. Maximum entities carried: 101,239, from buildings and deployables to everything else. Memory peaked at 2,936 MB. Players feel lag when fps drops and the entity count climbs.

What location is build hosted in?

Region: none published by build. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 151.80.25.50:28011.

Player Count

Is build busy?

Slots 5; players on board 0: that is build now. Seven-day average 0 players; peak 1. At 16:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does build sit in the server rankings?

Seven-day player hours put build at #14,680, within the top 66% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on build?

The name of build carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for build?

Generated by the game from seed 2665, the procedural map on build measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join build?

Open the console in Rust with F1 after starting the game, then type client.connect 151.80.25.50:28011. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.