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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,803online PAX71,182playing OCC3,639with players WIPED 3H205
COMCommunity traffic
Callsign

CRT12311

Creative / Build

Offline 151.203.110.176:28015 checked 3d ago

Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#12,311top 55%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep4 Oct25 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:18 UTC3d ago 1 – running 1
Mon 12 Oct, 18:25 UTC16d ago – – 13.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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  3. 03MOD
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  4. 04MOD
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    Players 51/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Creative / Build appear in Rust Tracker lists and filters?

Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live — the Rust Tracker lists that include Creative / Build. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Creative / Build carry, and what do they mean?

These tags are published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Creative / Build when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Creative / Build wipe?

Creative / Build's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 3 days 15 hours since this world was made.

Location and Status

Is Creative / Build up, and how does its uptime hold?

Tracking shows Creative / Build offline as of now, last seen 3 days 13 hours ago. Uptime stood at 3% for the last 7 full days, 5 of 168 hours online. Rust Tracker logged it first on 15 September 2026.

Which Rust build is Creative / Build running?

Confirmed for Creative / Build: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Creative / Build sit?

No region is published by Creative / Build. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 151.203.110.176:28015.

Population

Is Creative / Build busy?

Offline now for Creative / Build, last seen 3 days 13 hours ago. Over seven days: average 1, peak 1 players.

How does Creative / Build compare in the rankings?

Top 55% of all ranked servers, and #12,311 on seven-day player hours: Creative / Build.

Settings

Which settings and rules are confirmed on Creative / Build?

Nothing in Creative / Build's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Creative / Build?

Generated by the game: the procedural map on Creative / Build.

How to Join

What is the way to join Creative / Build?

To connect: start Rust, press F1, enter client.connect 151.203.110.176:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players 1 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.