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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,806online PAX70,052playing OCC3,612with players WIPED 3H182
MODModded traffic
Callsign

WRA15326=

[Asia] Rust War 2X | PVP | MAP WIPE 08/30

Online 15.235.132.74:28015 checked 13m ago

2x moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SEA000EA · groups of 8+ · 2x · biweekly · 83 on average [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
    Players 58/115
  2. 02MOD
    Callsign SEA406EA · groups of 8+ · 2x · biweekly · 24 on average [SEA] Rust Manila 2x | Biweekly
    Players 71/150
  3. 03MOD
    Callsign SEA017EA · groups of 8+ · 2x · biweekly · 4 on average [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
    Players 4/140
  4. 04MOD
    Callsign XSO015EA · no group limit · 2x · monthly · 2 on average #5[坚果]2X Solo/独狼/萌新/养老/月清
    Players 0/500
  5. 05MOD
    Callsign RST015EA · groups of 8+ · 2x · monthly · 2 on average [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
    Players 4/50
  6. 06MOD
    Callsign SEA016EA · groups of 12+ · 2x · weekly · 2 on average |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23
    Players 1/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

These Rust Tracker lists carry [Asia] Rust War 2X | PVP | MAP WIPE 08/30: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which tags does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 carry, and what do they mean?

These tags are published by [Asia] Rust War 2X | PVP | MAP WIPE 08/30 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on [Asia] Rust War 2X | PVP | MAP WIPE 08/30 when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 wipe?

The record holds too few of [Asia] Rust War 2X | PVP | MAP WIPE 08/30's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 2 hours since this world was made.

Location and Status

How reliable is [Asia] Rust War 2X | PVP | MAP WIPE 08/30, and is it online now?

Right now [Asia] Rust War 2X | PVP | MAP WIPE 08/30 is online. The uptime it reports puts the last restart about 3 days ago. 36% uptime over the last 7 full days, with 61 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 on?

Confirmed for [Asia] Rust War 2X | PVP | MAP WIPE 08/30: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 run?

Average server fps over the last 48 hours: 239, with a low of 228. Peak entity count: 14,993, covering buildings, deployables and all else in the world. Memory peaked at 3,788 MB. Players feel lag when fps drops and the entity count climbs.

What location is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 hosted in?

No region tag is published by [Asia] Rust War 2X | PVP | MAP WIPE 08/30, but the name points to Asia. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 15.235.132.74:28015.

Population

How many players are on [Asia] Rust War 2X | PVP | MAP WIPE 08/30 right now?

Tracking [Asia] Rust War 2X | PVP | MAP WIPE 08/30: 0 of 150 slots filled. The last seven days put it at 0 players on average.

Where does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 sit in the server rankings?

Seven-day player hours put [Asia] Rust War 2X | PVP | MAP WIPE 08/30 at #15,326, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

Going by its name, [Asia] Rust War 2X | PVP | MAP WIPE 08/30 runs 2x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

Generated by the game from seed 34144, the procedural map on [Asia] Rust War 2X | PVP | MAP WIPE 08/30 measures 1,800. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

To connect: start Rust, press F1, enter client.connect 15.235.132.74:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.