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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

SEA2492=

|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23

Online EA 125.228.29.155:28015 checked 12m ago

2x weekly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 200 0% full
7-day average2peak 9
Rank#2,492top 11% · #236 in EA
Last wipe6d agoweekly schedule
Next wipe16hFri 30 Oct, 10:04 UTC
Track history

Players

AveragePeak
0246820:0005:0013:0023:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0013:0023:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 10:04 UTC, in 16h.

Every Friday at 10:04 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 16hFri 30 Oct, 10:04 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 10:04 UTC
  4. 14d 16hFri 13 Nov, 10:04 UTC
  5. 21d 16hFri 20 Nov, 10:04 UTC
  6. 28d 16hFri 27 Nov, 10:04 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 10:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:04 UTC6d ago 7 – running 0
Fri 16 Oct, 10:03 UTC13d ago 13 halved by day 2 7 days 7
Fri 9 Oct, 10:00 UTC20d ago 8 halved by day 5 7 days 0
Fri 2 Oct, 10:03 UTC27d ago 12 halved by day 3 7 days 0
Fri 25 Sep, 10:02 UTC34d ago 37 halved by day 5 7 days 4
Fri 18 Sep, 09:57 UTC41d ago 24 halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 49/115
  2. 02MOD
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    Players 4/300
  3. 03MOD
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    Players 33/100
  4. 04MOD
    Callsign SEA406EA · groups of 8+ · 2x · biweekly · 24 on average [SEA] Rust Manila 2x | Biweekly
    Players 83/150
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the tags mean that |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 is listed under?

The game's server browser reads these tags from |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200 slots; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it is listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 on wipe day?

The average peak across recent wipes: 9 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?

|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 runs on a every Friday at 10:04 UTC wipe rhythm. Due on Friday 30 October at 10:04 UTC: its next wipe. 6 days 7 hours since this world was made. Its tags carry a weekly wipe schedule.

Location and Status

How reliable is |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23, and is it online now?

|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 is up and online at this moment. The uptime it reports puts the last restart about 43 hours ago. Uptime stood at 86% for the last 7 full days, 145 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?

Rust network protocol 2635 and build 168909 on Windows is what |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?

Average server fps over the last 48 hours: 144, with a low of 92. Buildings, deployables and the rest of the world took it to a maximum of 75,074 entities. It drew as much as 2,983 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 hosted in?

The EA tag places |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 in Asia, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 125.228.29.155:28015.

Player Count

Is |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 busy?

Tracking |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23: 1 of 200 slots filled. Peak of 9 in the last seven days, average 2 players. Busiest window in 48 hours: 14:00 UTC, 5 players on average.

Where does |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 sit in the server rankings?

Top 11% of all ranked servers and #236 in Asia: |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 ranks #2,492 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?

Going by its name, |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 runs 2x gather. 12 players is the group cap. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

What map is |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 on?

Generated by the game from seed 1862422565, the procedural map on |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23?

Open the console in Rust with F1 after starting the game, then type client.connect 125.228.29.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Capacity: 200 slots.
ts12
Group limit No team may exceed 12.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.