Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,749online PAX65,278playing OCC3,453with players WIPED 3H195
MODModded traffic
Callsign

FRC14353

Fractured Eden Test

Offline 15.204.47.27:28035 checked 26d ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,353top 63%
Last wipe26d agobiweekly schedule
Next wipe1d 3hFri 30 Oct, 15:10 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 15:10 UTC, in 1d 3h.

Its biweekly schedule tag · low confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 3hFri 30 Oct, 15:10 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 15d 3hFri 13 Nov, 15:10 UTC
  4. 29d 3hFri 27 Nov, 15:10 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW
  6. 43d 3hFri 11 Dec, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC26d ago 2 – running 0
Thu 1 Oct, 13:58 UTC27d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 42 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 15/100
  2. 02MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 16 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 12/100
  3. 03MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 6/200
  4. 04MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 8 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 10/200
  5. 05MOD
    Callsign EMP021groups of 8+ · biweekly · 5 on average Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
    Players 4/50
  6. 06MOD
    Callsign FDG017groups of 8+ · biweekly · 4 on average Fudge Begynderserver(Casual Beta:Ticket on discord for access)
    Players 1/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Fractured Eden Test?

On Rust Tracker, Fractured Eden Test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does Fractured Eden Test carry, and what do they mean?

The game's server browser reads these tags from Fractured Eden Test: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Fractured Eden Test on wipe day?

Recent wipes averaged a peak of 2 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

On what schedule does Fractured Eden Test wipe?

The schedule of Fractured Eden Test cannot be confirmed, with too few wipes on record: the prediction follows its tag. Friday 30 October at 15:10 UTC is when the next wipe falls due. Its world went live 26 days 17 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is Fractured Eden Test up, and how does its uptime hold?

Tracking shows Fractured Eden Test offline as of now, last seen 26 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 21 September 2026.

What Rust version is Fractured Eden Test on?

Rust network protocol 2634 and build 166586 on Windows is what Fractured Eden Test runs. Steam updates it for you; your game must share the protocol to join.

Where does Fractured Eden Test sit?

Nothing on region from Fractured Eden Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 15.204.47.27:28035.

Population

What is the player count on Fractured Eden Test?

Offline: Fractured Eden Test, last seen 26 days 16 hours ago.

How does Fractured Eden Test compare in the rankings?

Seven-day player hours put Fractured Eden Test at #14,353, within the top 63% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Fractured Eden Test?

No gather rate appears in Fractured Eden Test's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Connect

How do you get onto Fractured Eden Test?

Open the console in Rust with F1 after starting the game, then type client.connect 15.204.47.27:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build Build: 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.