Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,726online PAX49,195playing OCC3,240with players WIPED 3H114
VANVanilla traffic
Callsign

DND15349=

DinDin

Online 147.93.160.205:28515 checked 7m ago

monthly wipes vanillapremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe22d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.

The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC22d ago 2 – running 1
Mon 28 Sep, 16:52 UTC30d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC31d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC32d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 184/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 128/200
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 174 on average [EU East] Facepunch 4
    Players 67/350
  4. 04COM
    Callsign FCP016EU · groups of 8+ · monthly · 160 on average [EU] Facepunch 1
    Players 123/400
  5. 05COM
    Callsign RST010NA · groups of 16+ · monthly · 133 on average Rustopia.gg - US Large
    Players 155/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 83/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does DinDin appear in Rust Tracker lists and filters?

These Rust Tracker lists carry DinDin: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that DinDin is listed under?

These tags are published by DinDin for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Access is limited to players with Rust's premium status. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on DinDin when wipe day lands?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for DinDin?

One wipe a month for DinDin: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 22 days 8 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is DinDin, and is it online now?

DinDin is up and online at this moment. By its own uptime figure, the last restart was roughly 6 days 3 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. Rust Tracker logged it first on 26 September 2026.

Which Rust build is DinDin running?

Confirmed for DinDin: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on DinDin?

Average server fps over the last 48 hours: 59, with a low of 42. Peak entity count: 79,932, covering buildings, deployables and all else in the world. Memory peaked at 3,059 MB. Players feel lag when fps drops and the entity count climbs.

Where does DinDin sit?

Region: none published by DinDin. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 147.93.160.205:28515.

Population

How many players are on DinDin right now?

Slots 50; players on board 0: that is DinDin now. The last seven days put it at 0 players on average.

Where does DinDin sit in the server rankings?

On player hours over seven days, DinDin ranks #15,349, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DinDin?

The name of DinDin carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

What map is DinDin on?

A procedural map of size 3,700 runs on DinDin, generated by the game from seed 2082846974. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join DinDin?

Open the console in Rust with F1 after starting the game, then type client.connect 147.93.160.205:28515. Alternatively, Launch Rust here opens Rust via Steam and connects you. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.