CRT15344=
Carters 24/7 Rust Fun
Online 147.135.105.66:60412 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 14/100
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02MODPlayers 17/100
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03MODPlayers 8/200
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04MODPlayers 9/200
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05MODPlayers 1/50
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06MODPlayers 1/50
Quick answers
From the figures on this page.
Tags
Where does Carters 24/7 Rust Fun appear in Rust Tracker lists and filters?
On Rust Tracker, Carters 24/7 Rust Fun sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Carters 24/7 Rust Fun?
Listed for the server browser to read, Carters 24/7 Rust Fun publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Carters 24/7 Rust Fun wipe?
An estimate from the force wipe gives Carters 24/7 Rust Fun's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 18 days 14 hours. Tags list a wipe schedule of every two weeks.
Location and Status
What is the uptime on Carters 24/7 Rust Fun, and is it online?
Carters 24/7 Rust Fun is up and online at this moment. By its own uptime figure, the last restart was roughly 18 days 12 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 11 October 2026.
Which Rust build is Carters 24/7 Rust Fun running?
Rust network protocol 2634 and build 167398 on Linux is what Carters 24/7 Rust Fun runs. The same protocol is required to join, and Steam updates it for you.
Is Carters 24/7 Rust Fun holding performance?
Server fps held an average of 118 across the last 48 hours, never below 26. Peak entity count: 45,982, covering buildings, deployables and all else in the world. Memory peaked at 3,845 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Carters 24/7 Rust Fun in?
Region: none published by Carters 24/7 Rust Fun. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 147.135.105.66:60412.
Population
Is Carters 24/7 Rust Fun busy?
Carters 24/7 Rust Fun is at 0 players, capacity 75. The last seven days put it at 0 players on average.
Where does Carters 24/7 Rust Fun sit in the server rankings?
On player hours over seven days, Carters 24/7 Rust Fun ranks #15,344, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Carters 24/7 Rust Fun?
The name of Carters 24/7 Rust Fun carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Carters 24/7 Rust Fun?
A procedural map of size 3,000 runs on Carters 24/7 Rust Fun, generated by the game from seed 646642074. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join Carters 24/7 Rust Fun?
To connect: start Rust, press F1, enter client.connect 147.135.105.66:60412 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.