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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,821online PAX96,636playing OCC3,859with players WIPED 3H527
MODModded traffic
Callsign

CHC15960

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay

Offline 144.48.106.195:28015 checked 22d ago

0.3x quad biweekly wipes moddedoxidesoftcore
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe64d agobiweekly schedule
Next wipe5d 2hTue 3 Nov, 23:13 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Tuesday 3 November, 23:13 UTC, in 5d 2h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 5/100
  2. 02COM
    Callsign JNK061NA · quad · biweekly · 6 on average Junky's War -Full Wipe-10/22- Quad Max.
    Players 5/50
  3. 03MOD
    Callsign ACR010NA · quad · 2x · biweekly · 2 on average AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
    Players 3/150
  4. 04MOD
    Callsign DDC021NA · quad · 2x · biweekly · 2 on average DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
    Players 1/200
  5. 05COM
    Callsign CLA010NA · quad · biweekly · 28 on average Cali.gg | No KOS | Noob Friendly | Active Admins
    Players 92/100
  6. 06MOD
    Callsign RST041NA · quad · 2x · monthly · 12 on average Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe
    Players 10/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay appear in Rust Tracker lists and filters?

These Rust Tracker lists carry (US) Chicago | Soft Core | Vanilla+ 0.3x Decay: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Which tags does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay carry, and what do they mean?

The game's server browser reads these tags from (US) Chicago | Soft Core | Vanilla+ 0.3x Decay: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams are capped at 4; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^s (Softcore): Part of your inventory stays with you on death, in Facepunch's easier mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

The next wipe at (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is an estimate, drawn from biweekly: 14 days after its last wipe. Due on Tuesday 3 November at 23:13 UTC: its next wipe. Its world went live 64 days 21 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, and is it online?

Offline now, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay was last seen 22 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay running?

Confirmed for (US) Chicago | Soft Core | Vanilla+ 0.3x Decay: Rust network protocol 2632 and build 161125, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay in?

No region tag is published by (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 144.48.106.195:28015.

Player Count

What is the player count on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Offline: (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, last seen 22 days 13 hours ago.

What rank does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay carry among Rust servers?

Top 71% of all ranked servers, and #15,960 on seven-day player hours: (US) Chicago | Soft Core | Vanilla+ 0.3x Decay. Within the quad group it sits at #634.

Map and Rules

Which settings and rules are confirmed on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Going by its name, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay runs 0.3x gather. quad sets the cap: groups are limited to 4 players. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Generated by the game from seed 402947964, the procedural map on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Open the console in Rust with F1 after starting the game, then type client.connect 144.48.106.195:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2632,^b,^s,gmsoftcore,cs161125,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams are capped at 4.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build: 161125.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^s
Softcore Part of your inventory stays with you on death, in Facepunch's easier mode.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.