Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,625online PAX41,682playing OCC3,017with players WIPED 3H84
MODModded traffic
Callsign

DDC2534=

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 11m ago

2x quad biweekly wipes moddedcarbonpremium
Clearance · join
Players now 1/ 200 0% full
7-day average2peak 7
Rank#2,534top 11% · #411 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 9hSat 31 Oct, 17:02 UTC
Track history

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #148 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 17:02 UTC, in 2d 9h.

Its biweekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. 2d 9hSat 31 Oct, 17:02 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 16d 9hSat 14 Nov, 17:02 UTC
  4. 30d 9hSat 28 Nov, 17:02 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 44d 9hSat 12 Dec, 17:02 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW27d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC27d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ACR010NA · quad · 2x · biweekly · 2 on average AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
    Players 3/150
  2. 02COM
    Callsign GRN016NA · quad · 2x · biweekly · 4 on average The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W
    Players 5/50
  3. 03MOD
    Callsign ATL015NA · quad · 2x · monthly · 253 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 115/125
  4. 04MOD
    Callsign LMT015NA · quad · 2x · monthly · 153 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 131/200
  5. 05MOD
    Callsign WRB015NA · quad · 2x · weekly · 149 on average WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
    Players 40/200
  6. 06MOD
    Callsign SPN010NA · quad · 2x · weekly · 37 on average [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
    Players 2/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is listed under?

Listed for the server browser to read, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Slots: 200; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; ^q (Premium): Access is limited to players with Rust's premium status; NA (North America): In the server browser it is listed under North America; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day lands?

At their busiest, recent wipes averaged 8 players. The peak on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 11 the crowd dropped below half where it did not hold.

On what schedule does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?

The schedule of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep cannot be confirmed, with too few wipes on record: the prediction follows its tag. Saturday 31 October at 17:02 UTC is when the next wipe falls due. Its world went live 11 days 14 hours. A two-weekly wipe schedule is published in its tags.

Server Details

How reliable is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, and is it online now?

Tracking shows DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online as of now. The uptime it reports puts the last restart about 18 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?

Confirmed for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

For the last 48 hours it averaged 116 server fps; the floor was 97. Peak entity count: 86,009, covering buildings, deployables and all else in the world. It drew as much as 3,319 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep in?

Listed in North America under NA: that is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 91.229.114.207:28019.

Population

How many players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep right now?

Slots 200; players on board 1: that is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep now. Peak of 7 in the last seven days, average 2 players. Busiest window in 48 hours: 00:00 UTC, 4 players on average.

How does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep compare in the rankings?

Seven-day player hours: #2,534 overall for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, top 11% of ranked servers, #411 in North America. Position #148 among quad servers.

Settings

Which settings and rules are confirmed on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

2x gather is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs, going by its name. The cap sits at 4 players for a group (quad). survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is loaded on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

A custom map of 3,800 is in play on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. The file is published and downloadable here.

Connect

How do you get onto DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

To connect: start Rust, press F1, enter client.connect 91.229.114.207:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status. For the website, go to https://www.dadcorerust.com/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Slots: 200.
ts4
Group limit No team may exceed 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.
^q
Premium Access is limited to players with Rust's premium status.

Region

NA
North America In the server browser it is listed under North America.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.