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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,774online PAX84,256playing OCC3,879with players WIPED 3H167
COMCommunity traffic
Callsign

JNK1314=

Junky's War -Full Wipe-10/22- Quad Max.

Online NA 66.51.99.87:28060 checked 12m ago

quad biweekly wipes softcore
Clearance · join
Players now 3/ 50 6% full
7-day average6peak 25
Rank#1,314top 6% · #195 in NA
Last wipe5d agobiweekly schedule
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 10% in NA, and #67 of the quad servers (top 8%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held25%else halves by day 6

Coming wipes

  1. 8d 3hThu 5 Nov, 19:00 UTCFW
  2. 22d 2hThu 19 Nov, 18:27 UTC
  3. 36d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:27 UTC5d ago 14 – running 0
Thu 8 Oct, 19:01 UTC19d ago 11 halved by day 9 14 days 0
Thu 1 Oct, 18:54 UTC FW26d ago 18 halved by day 4 7 days 0
Thu 24 Sep, 19:01 UTC33d ago 16 held half 7 days 2
Thu 17 Sep, 18:32 UTC40d ago 13 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST003NA · quad · biweekly · 12 on average Rusty Sporks PvP | softcore / noob friendly
    Players 2/100
  2. 02COM
    Callsign CLA010NA · quad · biweekly · 33 on average Cali.gg | No KOS | Noob Friendly | Active Admins
    Players 7/100
  3. 03COM
    Callsign RST411NA · quad · biweekly · 3 on average Rustnilla | Bi-Weekly | Team Max 4 | 50% Upkeep | Noob Friendly
    Players 1/100
  4. 04COM
    Callsign FCP021NA · quad · monthly · 61 on average [US] Facepunch Softcore 2
    Players 32/300
  5. 05COM
    Callsign FCP016NA · quad · monthly · 48 on average [US] Facepunch Softcore 1
    Players 23/300
  6. 06COM
    Callsign ISL276NA · quad · monthly · 7 on average LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY
    Players 7/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Junky's War -Full Wipe-10/22- Quad Max.?

These Rust Tracker lists carry Junky's War -Full Wipe-10/22- Quad Max.: Community servers, no tags and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Junky's War -Full Wipe-10/22- Quad Max.?

These tags are published by Junky's War -Full Wipe-10/22- Quad Max. for the game's server browser to read: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^s (Softcore): On death you keep part of your inventory — Facepunch's easier mode; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Junky's War -Full Wipe-10/22- Quad Max. when wipe day lands?

At their busiest, recent wipes averaged 14 players. 31 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 25% of the time. The fall below half came by day 6 where it did not hold.

When does Junky's War -Full Wipe-10/22- Quad Max. wipe?

Junky's War -Full Wipe-10/22- Quad Max. runs on a every other Thursday at 18:27 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 5 days 21 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

Is Junky's War -Full Wipe-10/22- Quad Max. up, and how does its uptime hold?

Junky's War -Full Wipe-10/22- Quad Max. is up and online at this moment. The uptime it reports puts the last restart about 5 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Junky's War -Full Wipe-10/22- Quad Max.?

Confirmed for Junky's War -Full Wipe-10/22- Quad Max.: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Junky's War -Full Wipe-10/22- Quad Max. run?

For the last 48 hours it averaged 55 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 113,591 entities. Peak memory use: 4,635 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Junky's War -Full Wipe-10/22- Quad Max. sit?

Listed in North America under NA: that is Junky's War -Full Wipe-10/22- Quad Max. by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.51.99.87:28060.

Population

How many players are on Junky's War -Full Wipe-10/22- Quad Max. right now?

Junky's War -Full Wipe-10/22- Quad Max. is at 3 players, capacity 50. Over seven days: average 6, peak 25 players. At 01:00 UTC it drew its highest average of the last 48 hours: 24 players.

Where does Junky's War -Full Wipe-10/22- Quad Max. sit in the server rankings?

Seven-day player hours: #1,314 overall for Junky's War -Full Wipe-10/22- Quad Max., top 6% of ranked servers, #195 in North America. Within the quad group it sits at #67.

Map and Rules

Which settings and rules are confirmed on Junky's War -Full Wipe-10/22- Quad Max.?

The name of Junky's War -Full Wipe-10/22- Quad Max. carries no gather rate. quad sets the cap: groups are limited to 4 players. It runs softcore, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is Junky's War -Full Wipe-10/22- Quad Max. on?

Generated by the game from seed 304626451, the procedural map on Junky's War -Full Wipe-10/22- Quad Max. measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Junky's War -Full Wipe-10/22- Quad Max.?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.87:28060. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/cNUTyW7qWx.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^s,NA,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Ruleset: softcore, which is easier.
mp50
Max players Capacity: 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^s
Softcore On death you keep part of your inventory — Facepunch's easier mode.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.